The one thing that completely ruins this game (which I was looking forward to) for me is the black and white suppression filter.
I don't care if you call it "balancing" it's not an excuse to add horrible immersion-breaking filters on top of everything. Plus it's far too sensitive, even blurring would be fine - but black and white? Why?
Even when a distant explosion goes off, you feel a slight rumble and everything suddenly desaturates. I have no idea why this feature was added, it doesn't even make the game harder so how can it be balancing? You can still aim and shoot in black and white - all it does is ruin the player's immersion.
I hope a dev sees this, they're doing fantastic work but for the love of god fix the black and white filter - or at least let us turn it off in the video options.
I don't care if you call it "balancing" it's not an excuse to add horrible immersion-breaking filters on top of everything. Plus it's far too sensitive, even blurring would be fine - but black and white? Why?
Even when a distant explosion goes off, you feel a slight rumble and everything suddenly desaturates. I have no idea why this feature was added, it doesn't even make the game harder so how can it be balancing? You can still aim and shoot in black and white - all it does is ruin the player's immersion.
I hope a dev sees this, they're doing fantastic work but for the love of god fix the black and white filter - or at least let us turn it off in the video options.