Super weapons ?

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Mickg

FNG / Fresh Meat
Sep 29, 2011
62
41
0
Hi guys just wondering should somebody be able to hit you first time every time with a german LMG with one shot at over 115 mtrs, iv'e been hit at these ranges many, many times also with SMG'S as well with one shot mostly with german weapons. But i line up a shot at 50 mtrs to the torso, fire and emty a complete magazine into the torso, and the guy kills me with one shot and does't even stop but still keeps running.:confused:

Just wondering
 

the_Monk

FNG / Fresh Meat
Aug 4, 2011
286
145
0
Has nothing to do with "super weapons". Weapons in RO2 are just not symmetrical is all and they are balanced through situational use.


Most mainstream FPS'ers will flock to the MKB (the gun looks cool and is decent in *most* battlefield situations) can be used fully auto or single-fire and has a large ammo clip, but that doesn't mean it kills any better. If you use the MKB there will be situations where you will miss the bullet-penetration of some of the other weapons.

The AVT-40 has much higher penetration (on par with the LMG's in my opinion) which comes in really handy in CQB (shooting through walls and/or ceilings etc.) and also has the benefit of being switched to single-fire to take care of those medium as well as long range (ranges the MKB just can't handle as well) threats.

The PPSH has an insane rate of fire and equally insane recoil (at least until you level it up some). It is hands-down the best room-clearing weapon in the game (especially once the drum-mag is unlocked). Just don't try to use it realiably at ranges much over 100m.

The MP40 has a fairly low ROF which it more than makes up for in medim-longer range accuracy and low recoil. IMO the MP40 is the clear choice for someone new to the game as the gun is definitely the easiest to use and applicable to all but the longest of engagement ranges.

The Bolt-action rifles are simply put wonderful. Their range is unmatched (except by the actual sniper rifles) and in the hands of a proficient shooter their "lethality" is awesome. Get a good "rifle-team" together in RO2 and you can lock down large parts of any of the maps.

The LMG's are deadly to say the least. A somewhat underappreciated role, in the hands of an advanced player can mean the difference between a team winning or losing. The suppression alone that a machinegunner can dish out is well worth having one on your team.

The Semi-auto rifles strike a nice balance between range and rate-of-fire in my opinion. They have (for the purposes of this topical comparison) the damage of the "bolties" but their ROF makes them a much more viable CQB option.

The Scoped rifles are of course mere copies the bolt-actions when considering "damage" but the interesting thing there is that you can switch between iron-sight view (for those closer threats) and the scope to engange in long-range killing.

All in all the weapons in RO2 were done amazingly well and really do balance through situational use.

When playing RO2 forget the mainstream "there has to be a weapon that's UEBER and can be used in all situations equally well" mentality and just choose your weapon based on how you expect to play the current map. Those are my thoughts.
 
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Josef Nader

FNG / Fresh Meat
Aug 31, 2011
1,713
1,165
0
Has nothing to do with "super weapons". Weapons in RO2 are just not symmetrical is all and they are balanced through situational use.


Most mainstream FPS'ers will flock to the MKB (the gun looks cool and is decent in *most* battlefield situations) can be used fully auto or single-fire and has a large ammo clip, but that doesn't mean it kills any better. If you use the MKB there will be situations where you will miss the bullet-penetration of some of the other weapons.

The AVT-40 has much higher penetration (on par with the LMG's in my opinion) which comes in really handy in CQB (shooting through walls and/or ceilings etc.) and also has the benefit of being switched to single-fire to take care of those medium as well as long range (ranges the MKB just can't handle as well) threats.

The PPSH has an insane rate of fire and equally insane recoil (at least until you level it up some). It is hands-down the best room-clearing weapon in the game (especially once the drum-mag is unlocked). Just don't try to use it realiably at ranges much over 100m.

The MP40 has a fairly low ROF which it more than makes up for in medim-longer range accuracy and low recoil. IMO the MP40 is the clear choice for someone new to the game as the gun is definitely the easiest to use and applicable to all but the longest of engagement ranges.

The Bolt-action rifles are simply put wonderful. Their range is unmatched (except by the actual sniper rifles) and in the hands of a proficient shooter their "lethality" is awesome. Get a good "rifle-team" together in RO2 and you can lock down large parts of any of the maps.

The LMG's are deadly to say the least. A somewhat underappreciated role, in the hands of an advanced player can mean the difference between a team winning or losing. The suppression alone that a machinegunner can dish out is well worth having one on your team.

The Semi-auto rifles strike a nice balance between range and rate-of-fire in my opinion. They have (for the purposes of this topical comparison) the damage of the "bolties" but their ROF makes them a much more viable CQB option.

The Scoped rifles are of course mere copies the bolt-actions when considering "damage" but the interesting thing there is that you can switch between iron-sight view (for those closer threats) and the scope to engange in long-range killing.

All in all the weapons in RO2 were done amazingly well and really do balance through situational use.

When playing RO2 forget the mainstream "there has to be a weapon that's UEBER and can be used in all situations equally well" mentality and just choose your weapon based on how you expect to play the current map. Those are my thoughts.

All of my +1s for you. Finally, someone who gets it.
 

Thaelyn

FNG / Fresh Meat
Jun 19, 2011
298
97
0
Tulsa, Ok
While I won't presume to guess what issue you're having with aiming (whether it be hit registration or whatever), but when I was in the army any light machine gunner who couldn't hit a target at 150 would get the crap kicked out of him. Hitting a man sized target at 150 meters is easier than hitting the ground with a rock.
 

Mickg

FNG / Fresh Meat
Sep 29, 2011
62
41
0
Thanks for the reply guys yes i do hold the shift key for holding breath before shooting and been playing alot since the release multiplayer,
but I still think some weapons are to accurate at meduim to long range according to the many military books iv'e read over 40 years.

Anyway thanks
 

[TORO]Patosentado

FNG / Fresh Meat
Aug 15, 2011
175
32
0
Spain
Except for the SMG, that shoot pistol cartridges and should be useless over 50m, and the StG44 that should simply not be in the game, all other weapons are awesome...
 
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ComeAndSee

FNG / Fresh Meat
Oct 1, 2011
149
37
0
Good luck hitting somebody accurately with your Iron Sights IRL at that distance.
 
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Vegard

FNG / Fresh Meat
Jan 28, 2006
113
36
0
Call of Duty RO:HOS
The PPSH has an insane rate of fire and equally insane recoil (at least until you level it up some). It is hands-down the best room-clearing weapon in the game (especially once the drum-mag is unlocked). Just don't try to use it realiably at ranges much over 100m.

This I don't agree with, after I began using the PPSH as I would use an MG34 my killscore has soared through the roof. It's simple to get 150-200m kills with it.
 

Clowndoe

FNG / Fresh Meat
Jun 10, 2011
1,101
56
0
Canada
This I don't agree with, after I began using the PPSH as I would use an MG34 my killscore has soared through the roof. It's simple to get 150-200m kills with it.

I use the PPSH at 100+ range from time to time, and while a few short bursts will invariably hit your target at those ranges, I feel that a rifleman that sees you at the same time usually has ample time to lie down and hit you with his first shot. While using it as an MG I can't imagine it doing better since it has more recoil and less first-shot accuracy.
 

Mekhazzio

FNG / Fresh Meat
Sep 21, 2011
1,104
641
0
but I still think some weapons are to accurate at meduim to long range according to the many military books iv'e read over 40 years.
Medium to long range in war story terms usually winds up being in the >500 meter range. At the start of the war, it was common for rifles to have their sights set at something like 1500m. Not 150, 1500. The weapons are entirely capable of hitting that, it's the users that are not.

A mere 100 meters might feel like a lot in game terms, but that's just because you're restricted to the poor vision quality that the monitor can give you. Go outside and pace it out, 100 meters is only going to be about 3 or 4 houses down in the average American residential neighborhood. It's not that far away. When you've got a weapon that's spitting out 15 bullets a second, it's not exactly a fluke to hit a target at that range.
 

Eisprinzessin

FNG / Fresh Meat
Oct 10, 2011
363
31
0
49

I shot both - MP40 and MN - in Reallife.

With my MN and ironsights its about 4 of five to hit a target with 30X40cm size at 300m. Liying on the ground, weasppon on sandbag, no one was shooting on me, neither i was running before. With my scoped MN ists about 5 of 5.

With the MP40 with her 9mm Luger its hard to shot - and hit - targets accurate. Here i speak from rings.

It is in my opinion ridiculus, to see, i killed one fritz in Grain Elevator with my scoped MN and read 134mtr. and after that being shot with the first bullet from the same distance of an MP40.
 

Josef Nader

FNG / Fresh Meat
Aug 31, 2011
1,713
1,165
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I shot both - MP40 and MN - in Reallife.

With my MN and ironsights its about 4 of five to hit a target with 30X40cm size at 300m. Liying on the ground, weasppon on sandbag, no one was shooting on me, neither i was running before. With my scoped MN ists about 5 of 5.

With the MP40 with her 9mm Luger its hard to shot - and hit - targets accurate. Here i speak from rings.

It is in my opinion ridiculus, to see, i killed one fritz in Grain Elevator with my scoped MN and read 134mtr. and after that being shot with the first bullet from the same distance of an MP40.

Hey, if you want to argue the (somewhat reliable) source I've provided with circumstantial evidence that's your prerogative. Unfortunately, your inability to replicate the performance of someone who had spent several months training with the weapon and fighting through some of the bloodiest warfare in human history isn't very compelling to me.
 

grothesj2

FNG / Fresh Meat
Dec 29, 2010
527
155
0
Hi guys just wondering should somebody be able to hit you first time every time with a german LMG with one shot at over 115 mtrs, iv'e been hit at these ranges many, many times also with SMG'S as well with one shot mostly with german weapons. But i line up a shot at 50 mtrs to the torso, fire and emty a complete magazine into the torso, and the guy kills me with one shot and does't even stop but still keeps running.:confused:

Just wondering
I routinely hit stationary targets at 150+ with my first rounds with the Russian LMG. It's really easy if you know the range on your target. I don't play German too often but I usually am able to hit fairly well at a stationary target with their LMG too.
 

Eisprinzessin

FNG / Fresh Meat
Oct 10, 2011
363
31
0
49
Hey, if you want to argue the (somewhat reliable) source I've provided with circumstantial evidence that's your prerogative. Unfortunately, your inability to replicate the performance of someone who had spent several months training with the weapon and fighting through some of the bloodiest warfare in human history isn't very compelling to me.

I train my MN since 3 Years now.
What i want to say is, that the 9mm para/Luger is not very accurate after flying a distance of 50 m.
I would say, its immposible, to hit anyone in about 150mtr with the first shot out of an mp40.

If there where more shots on me, i have to be blind. That i hear nothing is a well known issue in RO2.