Suggestion: Give players a breather in large zed/Boss fights

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Active member
Jul 1, 2020
I think giving players a breather after they kill FPs or scrakes will be a good addition to the game to make it more fair. Also, it would be nice to make the smaller zeds less interruptive to a player vs 3FPs or 2FP 6QP fight. This would help much on HOE and Suicidal holdout maps.
Maybe giving a player a breather after killing 2 FPs or QP? maybe allow the other small zeds to switch to another target while the fight is going. Or maybe have them switch afterwards.
The same concept could apply to boss fights to make them less chaotic