Operation Sledgehammer is a single objective 64-player Supremacy map that sets both sides attacking a bombed-out remote jungle base where MACV-SOG have been monitoring activity along the Ho Chi Minh trail. The goal is to create fun, 20 minute rounds, where players can rack up some kills and cause some chaos. The map features dynamic weather so each game is different, along with a few new art assets to help give the map a new feel. Although a fictional scenario, the name is taken from a real-life base.
Factions: U.S. Army vs PAVN
Round Timer: 20 minutes
Player Count: 64
To play offline with bots type in console:
Supremacy Direct Download
Steam Workshop Supremacy Download
Skirmish Direct Download
Steam Workshop Skirmish Download
Promo Art by Tom Wydeven
Envrionment Art & Scripting Support by Will Bullen
Useful info would be how often teams fight back and forth over the objective, how often is it the case one team holds it as soon as they capture it - 1/5 times, 4/5 times? And also if the game drags on and feels like it should have more objectives then the round timer needs to be reduced to perhaps 15 minutes to keep players focused and entertained.