would make for a interesting mod imo... ..idk...
The taser would be bought as you would normaly buy the dual 9mm. left handed weapon is the Taser and right handed weapon is the 9mm. This obviously disables the posibility of picking up a second 9mm
Primary fire is the 9mm and secondary fire shoots the Taser.
The taser uses a charge system like the one in the MP7 healing dart.
iron sight uses the 9mm's and disables the use of the taser
The Taser:
> works on charge. 1 shot = 100% charge usage
> limited range
> stuns the target (time depends on the specimen)
> minimal damage
> stunned stalkers are revealed
> insta-kills crawlers regarless of dificulty and player count
> doesnt work against the patty
Medic bonus to Taser:
> Less charge required per shot
> increased range
> increase stun duration
The taser would be bought as you would normaly buy the dual 9mm. left handed weapon is the Taser and right handed weapon is the 9mm. This obviously disables the posibility of picking up a second 9mm
Primary fire is the 9mm and secondary fire shoots the Taser.
The taser uses a charge system like the one in the MP7 healing dart.
iron sight uses the 9mm's and disables the use of the taser
The Taser:
> works on charge. 1 shot = 100% charge usage
> limited range
> stuns the target (time depends on the specimen)
> minimal damage
> stunned stalkers are revealed
> insta-kills crawlers regarless of dificulty and player count
> doesnt work against the patty
Medic bonus to Taser:
> Less charge required per shot
> increased range
> increase stun duration
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