But RO2 is limited to representing pitched battles in close to mid range. Why are you keep trying to bring up examples of soldier behaviors that are far outside of the scope of RO2?
And once again, what else is there for MG34 user to do when standing still? There is nothing, absolutely nothing else for MG34 user to do than preparing the weapon for possible hipfire. So why add a button to do something that'll just happen every single time without any thought put into it? It'll just turn MG class much clunkier since now MG class will just press extra button every time they stop.
First, who said RO2 is limited to close to mid range? What about Fallen Fighters? Mamayev Kurgan? Custom maps like Ogledow? Even some parts of Spartanovka and Commissar's House are fairly open. With more custom maps in the works, engagement ranges are only going to increase.
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Next, lets say a rifleman is standing still. By your logic, there is nothing for the rifleman to do other than go into iron sights. Why add a button in RO2 when any soldier standing still would logically raise his weapon to eye level to be 'prepared'? We've stopped for a minute--everyone aim down your sights!
Hmmm... let's see... why wouldn't a rifleman raise his weapon every time he took a breather? Because it takes effort. Your average rifleman was fighting yesterday, the day before that, and he was fighting in Rostov last month. Does he have something better do do when standing still? Yes! He can rest. He can hold the rifle comfortably, keeping the stock under his arm.
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Now, take the MG-34. It weighs 26 pounds. Your machine gunner was carrying it yesterday, the day before that, and he was carrying it in Rostov last month. Does he have something better to do besides assume hipfiring stance when stationary, holding the whole weapon's weight by the pistol grip, shoulder sling, and bipod?
Again, the answer is YES. He can REST. He can carry the machine gun close to his body, leave it hanging from a shoulder, hold it in one hand using the carry handle, or rest it on his shoulder. THAT is what the soldier SHOULD naturally do, just like how no competent RO2 player stays in iron sights 100% of the time when stationary.
The 'press iron sights to hipfire' solution I'm proposing reflects a player impulse. "Shiesse! I can't rest now! I hear enemies in the next room! Panic button!" Then, and only then, as an option of last resort, does the machine gunner assume the tiring, cumbersome hipfiring stance.
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There's one thing I'm unclear about with your proposal, Gaizo. How do you want the soldier to move in "default stationary hipfire mode"? Are you happy with him jogging around with the weapon at the ready? Or are you against jogging hipfire, and suggesting that when jogging and not stationary, the weapon should be carried in a "non-hipfiring" stance?
If you support jogging hipfire, then I recommend you travel to a state where automatic firearms are legal and try controlling a fully automatic burst for yourself.
Alternatively, if you feel that the player should exit hipfiring stance when jogging, then your system is even clunkier than my suggestion, as the player can't walk or shuffle while hipfiring, which is certainly possible.
If my suggestion were implemented, the player COULD go into hipfire every time he were stationary. BUT, he'd have to weigh the sacrifice of nearly all mobility (can only move at a walk) against the added firepower. So, I daresay that with this system, people would
not habitually enter hipfire as soon as they stopped for a moment.