You're not even trying to conceal the fact you played this game for maybe a day. Compare the retail game to the mod. You'll see the they cut out almost all of the grit because that's not what they were going for with the retail game.
Maybe you can't though, with you calling maps Biology, you probably only played the mod.
Bah? I misspoken and you're attacking me. your input was "insult" + "It's not what they wanted." No reason to waste time fighting.
It's biotics, and yes i've played this game since it was released, mod and retail, wasted over 1000+ hours on this game, etc, etc, went through the whitelisting bull****, and perk exploit ****, and 10000000s of maps being released a night full of **** (a box and a door, a "fort" they say) now that im done defending my self and **** ill get to my point.
TL;DR
The Grit is what they wanted and continued to do so in Killing Floor. Im 100% sure Alex Quick made the core maps + wyre, and on top of that he was also the leader of the mod team for Killing Floor. Killing Floor wanted gritty, and probably still does.
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