I am having an issue with my server. It runs fine for some amount of time, and then spontaneously reboots itself. I've looked at the log files and noticed that the server continues to check Steam for updates to subscribed items. Apparently, every time it does this the server opens up an internal handle. The issue seems to be that the handle isn't closed after the query. There is a limit to the amount of internal handles that can be open at one time I guess - and when this limit is reached the server borks and restarts itself (I'm guessing that it crashes).
There was a thread from last year that kind of touched on this:
In that thread, the OP was asking about limiting the server map checks because it was consuming what they considered too much resources (CPU and disk utilization I imagine). So, that question is at least tangentially related to mine.
I'm told that this is a "known bug". Can anyone confirm this, and if there is a fix refer me to it? Thanks in advance.
There was a thread from last year that kind of touched on this:
HTML:
https://forums.tripwireinteractive.com/forum/killing-floor-2/technical-support-ae/dedicated-server-support-ac/2317619-limit-map-update-checks
In that thread, the OP was asking about limiting the server map checks because it was consuming what they considered too much resources (CPU and disk utilization I imagine). So, that question is at least tangentially related to mine.
I'm told that this is a "known bug". Can anyone confirm this, and if there is a fix refer me to it? Thanks in advance.