• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

3D & Animation Static Mesh (boulder/rock) Collision Question?

shakenbake

Grizzled Veteran
Sep 22, 2011
310
89
USA
I have put some static mesh rocks/boulders in my map from the browser but there is one big problem. The rocks will stop bullets but I can run right through them. I have the rocks set to "collide all" but still no luck.

Any suggestions?

Thanks in advance for the support...

shake
 
You will need to make your own Blocking Volume to encompass the rock, seeing as you used a stock asset, you cannot alter the parent (original) which has editable collision properties whithou bOrking the editor (saving stock packages). Changing the children's properties you placed in the map (F4) will give not magically create a collision model when there wasn't one, so turning on collision... turns on nothing.

Simply out, weapons use per-poly. Players and vehicles require a collision model or Blocking Volume to ineteract with.
 
Upvote 0