I think the maps in RO mod were a bit too static for a realistic battle.
I think it would be nice to have some events on the ROO maps.
One example: Imagine a ROO version of RO-Jucha. After 12min, a plane(a BF109, for example) flys over the map. An AA-Gun near german spawn could fire one or two rounds towards it, before it hits the plane. One wing of the plane could get ripped off, the plane starts to spin and flys burning into the church tower. It explodes and the top of the tower falls into the church house.
Something like this could create a better atmosphere, and it could have some good effects for the gameplay: You could enter the church house, and the russians could use it to hide themselves while they're capping. but at the same time, a door on the other side of church tower has been opened through the explosion, and the germans can enter it to mount a MG on top of the destroyed tower(or a sniper,a Sch
I think it would be nice to have some events on the ROO maps.
One example: Imagine a ROO version of RO-Jucha. After 12min, a plane(a BF109, for example) flys over the map. An AA-Gun near german spawn could fire one or two rounds towards it, before it hits the plane. One wing of the plane could get ripped off, the plane starts to spin and flys burning into the church tower. It explodes and the top of the tower falls into the church house.
Something like this could create a better atmosphere, and it could have some good effects for the gameplay: You could enter the church house, and the russians could use it to hide themselves while they're capping. but at the same time, a door on the other side of church tower has been opened through the explosion, and the germans can enter it to mount a MG on top of the destroyed tower(or a sniper,a Sch