RO2 Static Bots feature

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Aardvar6

FNG / Fresh Meat
Jan 25, 2015
4
0
0
Could we get a feature to add a selected set number of bots (say, 4, 8, 12, and 16) to any multiplayer game server setup? This would allow the server admin to establish a specific density of AI players in each game without the expense of purchasing additional server slots. These bots would not be displaced by humans entering tha game and would count against the minplayer number - i.e. if minplayer=32 and the selected set number of bots = 12, then 12 bots would be fixed for each game with 20 bots that could be displaced by a human. Such a feature exists in single player now.
 

Cat_in_da_Hat

FNG / Fresh Meat
Dec 11, 2006
1,749
115
0
Not a bad idea but let me expand on it.
This could be useful for map balancing.
If a map seems to be balanced in one direction, give the less team some more bots.
 

Aardvar6

FNG / Fresh Meat
Jan 25, 2015
4
0
0
I, too, would like this feature. I operate a password protected NFO server with 16 slots that is used by just three humans for practice and team enjoyment. The extra 13 slots were to have a creditable minplayer number. If we could expand the minplayer to 32 or more without purchasing paid slots that we will not use, it would be great.

Note: We play on open servers when we wish to engage with other human players - but our limited skill sets makes us noncompetitive frequently. We also do not want to play against one another and team balancing settings usually split us up.

A feature to set the minplayer number by map would be awesome as well.