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Stat Perfdump & You!

Ever since the release the game ran bad, during the last beta patch it ran fine.

Settings on medium at 1280x1024.(same as beta)
The game set it on medium its self at a weird resolution so the only thing changed is the resolution. Lowering the setting doesnt have a noticeable effect.

PC Specs:
Windows 7 32bit,
4 GB DDR3 ram
AMD Phenom II X4 955
ATI Radeon 4870 512mb

Log taken on Barracks.
Grid D3 north of the building in the same grid, looking directly to the east.
Server was running VAC but no PB, around 64 players.
 

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  • Launch.log
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Crashed

Crashed

Crashed while playing Pavlov's house (or that level with the city square, forgot map name :[) as an Axis Engineer
Playing this on Ultra Settings (except shadows its on high) @ 1600x900 (use to play it on my other monitor on 1080p but now sacrificing for performance, using my now old current monitor)
CPU: AMD Phenom II x5 955 BE (Stock)
Video: ATI Radeon HD 6870 (Stock)
Memory: Corsair 4GB (2x2) DDR3 1333 @ 9-9-9-24
Motherboard: ASUS Socket AM3/AMD 880G/USB3.0/Hybrid CrossFireX/A&V&GbE/Micro ATX Motherboard s M4A88T-M/USB3
 

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  • unreal-v7258-2011.09.23-14.20.45.dmp
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Spartanovka, standing near the axis spawn over turned cart looking at the church. 29-31 fps.

Running a Q9650 @ 4.17GHZ
ATI Radeon 5970
4GB ram @ 1600mhz
XFI Fatality pro soundcard
Windows 7 x64 with very few processes running

Running game on ultra, with NO motion blur and NO Ambient Occlusion

Game generally runs like crap, 25 fps is something I see frequently. The latest patches have made the game look worse and I'm getting LESS FPS then ever before. Before it never went under 30 fps.

Here is a screenshot of the CPU and GPU usage after doing an ALT TAB when getting crap performance. This games does not max out either the CPU or the GPU. So there is no hardware bottleneck to explain the rubbish FPS.

unledyd.jpg
 

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  • Launch.log
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Here's my perfdump, extracted from the launch log. This was on Barracks in a 44 man server. Looking towards the center of the map from outside one of the perimeter buildings. Actually just looking towards the building, nobody in view, was sitting at about 30FPS at the time. Lowest I saw during the game was about 25, average 35. My GPU usage was about 40%, sometimes less, rarely more. This was in crossfire so both were about 40%. Without crossfire on it generally performs the same. High settings, normal occlusion, framerate smoothing off, enhanced post processing, hardware physics.

AMD X4 [email protected]
AMD HD5850@900/1200mhz in CrossfireX
G.Skill 1333mhz 4gb RAM
 
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Map Barraks. Looking down street at destroyed t34 with center building on my left and shelled out building on my right.

Settings on High and no boxes checked except for the following: Textures and AA on Ultra.

OS-Vista 64
CPU- Phenom II x4 3.00ghz
GPU-Radeon 6850 1GB
Memory-6GB ddr2 800mhz
 

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  • Launch-backup-2011.09.23-17.39.25.log
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and more after the patch on Barracks and FallenFighters ( i dont use to crash there )
 

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  • Launch.log
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  • Launch-backup-2011.09.23-19.46.34.log
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  • Launch-backup-2011.09.23-18.52.28.log
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  • Launch-backup-2011.09.23-18.54.34.log
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  • Launch-backup-2011.09.23-19.42.39.log
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New perfdump taken since the patch:

Intel Core 2 Quad Q9550 @ 2.83 Ghz (4 CPUs)
8 Gb RAM
Nvidia Geforce GTX 285
Windows Vista Home Premium

Playing with almost 64 people on TE-spartanovka as the Russians. Framerate gets so choppy when I do stat perfdump that it's hard to be very effective.
 

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  • Launch-backup-2011.09.23-21.29.00.log
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42fps?

42fps?

Hello,

I read that you don't have many high-end machines' perflogs, so I'm chipping in mine. I believe I should be getting much higher fps; settings were ultra. Note that the highest average fps I get is around 66 if I turn down some video settings (although given my machine, that seems strange). Specs:
i5-2600k
8GB DDR3-1600
2 6970s in crossfire
Latest catalyst drivers (11.8)
4 Caviar Blacks in Raid-5
Asus P8P67 Deluxe Rev. 3.0

Thanks so much!
 

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  • Launch-backup-2011.09.23-22.58.22.log
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  • Launch-backup-2011.09.24-00.15.19.log
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