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hey guys, i know jack schitt about coding, so maybe someone can help me.

how would i make it so that when someone spawns in a certain playerspawn, they will have certain weapons (or none)

ex:
playerstart1 = spawn with knife only, no pistol, no welder, no healing thing
triggeredplayerstart2 = spawn with dualies, knife, healer
triggeredplayerstart3 = spawn with dualies, knife, shotgun, healer welder

(are welder/healer actual pickups? i've notice in the game that it says i already have them, duuh, so can i make it so ppl actually have to find them by placing the weaponspawn of welder/healer?)