STALKER Mega-Thread; Clear Skies are Coming!

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

fOgGy

FNG / Fresh Meat
Jun 25, 2006
1,180
39
0
The game is looking more and more incredible with every new piece of footage released.

The
Spoiler!

What's this emission thing ?
 

Zips

Grizzled Veteran
Mar 4, 2006
3,683
1,076
113
Rapture
totalgamingnetwork.com
Can someone who has seen the trailer rate it's spoiler-ness with a number from 1 to 10, 10 being horribly spoilerful. :(
I'd put it more on par with a 5. It shows you the opening cinematic, explains some fairly interesting things about your character. It shows off a few missions in the beginning and some interesting things that I spoilered previously.

What's this emission thing ?
The thing you see in the 25 minute clip linked previously. And I put it in tags for a reason. ;)
 

Grobut

FNG / Fresh Meat
Apr 1, 2006
3,623
1,310
0
Denmark
I'd put it more on par with a 5. It shows you the opening cinematic, explains some fairly interesting things about your character. It shows off a few missions in the beginning and some interesting things that I spoilered previously.

Nah, thease are all things you would instantly learn the first time you play, its the very first thing that happens in the game, so i don't think its a very serious spoiler at all.

Besides, all the dialog is cut, the guy just clicks past it whenever possible, and its too blurry to read any of the text, so even though i have watched it, i still don't quite know what it was all about, so i'd rate it a 2 or 3 on the spoiler scale, all it did was wet my appetite and make me want to play it even more.
 

fiftyone

FNG / Fresh Meat
May 6, 2006
5,451
284
0
It (the clip) wet my appetite.
Stalker made me jump out of my seat, once or twice.
gg.
 

SheepDip

FNG / Fresh Meat
Nov 21, 2005
3,626
495
0
38
The Elitist Prick Club
That looks like MP, I haven't seen any single player combat footage that has music going, although I must say I haven't watched that much of it.

Like with all games I'm sure you can turn it off.
 

Reddog

FNG / Fresh Meat
Dec 7, 2005
2,572
476
0
Australia
Who cares? Stalker is extremely easy to mod, all you need is the file extractor and a working copy of Notepad, so assuming the file extractor will also work on Clear skies, there will be mods out within the first week of its release.
And the guns are the easiest to mod, it would take me all of 30 minutes to make them do realistic damage (tweaking the AI to play well with that though, will take a little longer, as it requires alot of playtesting).

So why fret over that? anything that is this easy to fix is just water under the bridge.

Hell i am allready planning to mod it, infact, once its out, i think i'll start a thread about that, and take suggestions from people here and make a mod for it we can all enjoy, how's that sound?
What your saying is true however I found when modding the weapons for the original that it severely broke the game. The dumbness of the AI made it ridiculously easy to slaughter them with the increased damage weapons.
 

Grobut

FNG / Fresh Meat
Apr 1, 2006
3,623
1,310
0
Denmark
What your saying is true however I found when modding the weapons for the original that it severely broke the game. The dumbness of the AI made it ridiculously easy to slaughter them with the increased damage weapons.

Thats why you also have to mod the AI, its easy enough to do, it just takes some time and alot of playtesting to get it right, but you can make them more deadly than Aimbotting-wallhacking CS haxorz or dumber than dirt according to your wishes.
But you can't really expect the vanilla AI to perform well with modded weapons, they where playtested and balanced for the vanilla weapons, so if you change one, you must also change the other or something gets broken.

You can do alot of fun things with the AI though, for instance they have both a "relaxed" and "combat" mode, so you can enable stealth for instance by making them pretty dumb in the relaxed mode, so you can sneak up on them, but once they see you or hear gunfire, they will go into combat mode, and you can have them play totally different there, and make them extremely deadly when alerted to danger, or not, you can also make them dangerous in different ways, like making them super alert, but not very accurate so they will spam lots of gunfire at you, or make them less alert, but very accurate, so you have to use some more stealth and choose your engagements wisely, you can also make them tougher or weaker to different things by messing around with immunity values, once you wrap your head around all the options that are actually there, there's lots of things that can be done to tweak them to your liking, hell, just tell me what you'd like to change, and i'll point you in the right direction, tell you what code to tweak ;)


But i hear that Clear Skies is doing things differently with its code, time will tell what that means, but hopefully it means coding some things becomes more straight forward, and more flexible, Stalker can be a bit conveluted in its code, and you have to make tradeoff's to get some things to work, and mod alot of different files, lets hope this new code will be more freindly :)

But this might also mean my prediction of mods withing a week may not hold, if the code turns out to be very different, we'll all have to learn it all over again, and that does take some time, we'll just have to wait and see, but regardless, there's no reason to worry about the combat, i seriously doubt they would shoot themselves in the foot by making it less modable, if anything it will be more modable and have more values to tweak, and we can do even more with this code.
 

Crusher

FNG / Fresh Meat
Nov 22, 2005
2,400
376
0
34
Belgium
I hope it has more side missions than STALKER because I enjoyed them more than the storyline. Nothing beats walking in a post-apocalyptic environment in the rain to lay down in the grass taking your time to aim and shoot and walk away with the others being clueless what just happend.
 

JoshuaC

Active member
Mar 13, 2006
661
27
28
Arizona
Anyone know how to fix this?

Close up nice looking shadows.

XR_3DA.exe%2013%20.jpg



Far away ugly shadows.

XR_3DA.exe%2012%20.jpg
 

JoshuaC

Active member
Mar 13, 2006
661
27
28
Arizona
Have you tried the Float32 mod, it basicly improves shaders and shadows in both performance and looks.

And on another note Ive ordered my new computer so ill finally be able to play Stalker at full graphics and of course actually run ClearSky decently unlike my lil laptop here :)

I actually have the float mod installed in those screens. Turns out something was wrong with my game so I reinstalled and they show now.

My CPU might bottleneck a bit but my new HD4850 should run clear skies just fine.