Staged reloading

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Swi1ch

FNG / Fresh Meat
Sep 4, 2011
53
32
0
I'd like to say firstly that i'm no dev, so I have no idea if there's coding/balance reasons that don't permit what I have to suggest.

So RO2 is a realistic game. Ok, there's people who will say it's not, because it's further from RO1, or because x is y or whatever, but most people will agree it's a simulation of a realistic experience, and this is the one thing that really draws me out of it.

I clear a few rooms with my PPSh. The bolt clicks dry, so I switch to my sidearm to finish the job. I reload my sidearm and holster it, then take cover by a window as I go to reload my PPSh. I remove the empty magazine and drop it on the floor (It's of no use to me now, right?), take a full magazine from my bandolier...but then MG fire rakes my window/a grenade comes through/my mother calls me to dinner, so I sprint away from the window.

I then discover that the full magazine that was in my hand has been put back in my bandolier, and more confusing is that the empty floored magazine that is now 20m away from me has somehow followed me and reinserted itself into the magazine well on my weapon. What.

Another one like this is sometimes I reload from a totally empty magazine. Discard the empty, insert a full, then have to sprint before I can use the charging handle. I then have to do the whole thing over again.

Maybe reloading can then be split into three stages; removing a magazine, inserting a magazine, and charging the weapon if needed. Obviously the stages would need to be done so that you couldn't start the reload animation then sprint, reload, sprint, reload to speed up the overall reload.
 

Etienne.S

FNG / Fresh Meat
Aug 10, 2011
34
1
0
Please yes! This is especially prevalent with reloading the MGs... If not deployed and you nudge a key at all, it cancels the whole thing and you have to spend another 6 seconds standing around like a doofus.
 

LogisticEarth

FNG / Fresh Meat
Sep 24, 2007
831
132
0
Pennsylvania, USA
I think there is a slight bit of staging right now, but it's inconsistent.

Also, historical info: a solider in WWII would never just dump an empty magazine on the ground unless he was in a panic. They were fairly rare and were not handed out like candy. An empty magazine certainly has a use to you: It can be refilled. You're just a litterbug. :p
 

Actin

FNG / Fresh Meat
May 19, 2009
1,453
250
0
Netherlands
Tbh, although the OP indeed has a point; remember that it is already better (imho) than RO1, where you can't cancel it at all.

So after a few hours of playing I am reloading very fluently and don't need to constantly reminding myself of 'do not press a button or move while prone!'. I guess that's just getting used to.

The end of the animation should be clearer though. Especially the G41 needs to be reloaded twice (sometimes thrice!)