If armed with M14 + LAR, SS can take down any bigs at any day. No question. If the team can handle any other zeds well enough, taking SS is better simply because scrakes, is the real threat nowadays.
People just jump around when chased by scrakes which only makes eveyone to miss their because that scrake is also running around like crazy. So that's why someone able to stun him is asked for by many teams.
And about support and demo, they are the two "carry perks" in my mind. They can do enought dmage to bigs, while still able to clean up trash zeds. Yeah, nerfing them will only make most of pub game impossible.
And you know what, those pro players ALREADY have what they want, "challenge", from their own mutators. Making pub game impossible will only result in more people giving up on KF.
Yeah, we ARE talking about a team of 6. However, if the zeds keep coming, and all 6 of you just keep shooting, WHERE is the team work? Oh, we shoot the same target at the same time!!! We are palying as a team!!! Really? Seriously? Covering each other's *** is what team work means. Seriously not shooting the same target.
People just jump around when chased by scrakes which only makes eveyone to miss their because that scrake is also running around like crazy. So that's why someone able to stun him is asked for by many teams.
And about support and demo, they are the two "carry perks" in my mind. They can do enought dmage to bigs, while still able to clean up trash zeds. Yeah, nerfing them will only make most of pub game impossible.
And you know what, those pro players ALREADY have what they want, "challenge", from their own mutators. Making pub game impossible will only result in more people giving up on KF.
Yeah, we ARE talking about a team of 6. However, if the zeds keep coming, and all 6 of you just keep shooting, WHERE is the team work? Oh, we shoot the same target at the same time!!! We are palying as a team!!! Really? Seriously? Covering each other's *** is what team work means. Seriously not shooting the same target.
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