Beta version of a mod I've received help putting together is now online for testing. Please feel free to post here with any comments or suggestions for future releases.
Test Server:
8.12.22.100:28960
Bans are updated daily from punksbusted.com and pbbans.com on the test server.
SquadCore Features:
- All Stock Hardcore Settings
- Slower Running Speeds
- No Hard Points
This means there are no UAV, Airstrikes, or Helicopters.
- Weapon Handling
There's no instant weapon switching.
- Iron Sights
No zoom effect when looking down the sights.
- No Perk Selections
- Forced Weapons
There are no weapon selections. Weapons are determined by what class you are and which team you are on. See below for a full list.
- Rate of Fire
Weapons have a more accurate rate of fire.
- Optimal Ranges
Optimal ranges have been changed for all weapons.
- Increased Weapon Sway
- Reduced Throwing Distance of Grenades
- Increased Fall Damage
- Weapon View Shifts when Shot
- Locational Damage Changes
- Anti Bunny-Hop and Dolphin-Dive
When jumping/diving, you are no longer able to fire.
- Spawn Protection
- No Hit Icons (Hit Blips)
- No Health Regeneration
Team Roles and Weapons:
Team Leader: (One Per Team)
Allies - M4, Beretta, 2 Flash Grenades
Axis - AK-47, Colt45, 2 Flash Grenades
Grenadier: (One Per Team)
Allies - M4, Grenade Launcher
Axis - AK-47, RPG
Automatic Rifleman: (One Per Team)
Allies - SAW, Beretta, 1 Frag Grenade
Axis - RPD, Colt45, 1 Frag Grenade
Rifleman: (Unlimited Per Team)
Allies - M4, 2 Frag Grenades
Axis - AK-47, 2 Frag Grenades
Designated Marksman: (One Per Team)
Allies - M21, Beretta, 1 Smoke Grenade
Axis - Dragunov, Colt45, 1 Smoke Grenade
Credits:
AWE4 Developers
BJustReal Developers
Zeroy for making certain features possible.
Daevius for compiling and extending existing features.
Sponsored By:
www.dos.ms
Test Server:
8.12.22.100:28960
Bans are updated daily from punksbusted.com and pbbans.com on the test server.
SquadCore Features:
- All Stock Hardcore Settings
- Slower Running Speeds
- No Hard Points
This means there are no UAV, Airstrikes, or Helicopters.
- Weapon Handling
There's no instant weapon switching.
- Iron Sights
No zoom effect when looking down the sights.
- No Perk Selections
- Forced Weapons
There are no weapon selections. Weapons are determined by what class you are and which team you are on. See below for a full list.
- Rate of Fire
Weapons have a more accurate rate of fire.
- Optimal Ranges
Optimal ranges have been changed for all weapons.
- Increased Weapon Sway
- Reduced Throwing Distance of Grenades
- Increased Fall Damage
- Weapon View Shifts when Shot
- Locational Damage Changes
- Anti Bunny-Hop and Dolphin-Dive
When jumping/diving, you are no longer able to fire.
- Spawn Protection
- No Hit Icons (Hit Blips)
- No Health Regeneration
Team Roles and Weapons:
Team Leader: (One Per Team)
Allies - M4, Beretta, 2 Flash Grenades
Axis - AK-47, Colt45, 2 Flash Grenades
Grenadier: (One Per Team)
Allies - M4, Grenade Launcher
Axis - AK-47, RPG
Automatic Rifleman: (One Per Team)
Allies - SAW, Beretta, 1 Frag Grenade
Axis - RPD, Colt45, 1 Frag Grenade
Rifleman: (Unlimited Per Team)
Allies - M4, 2 Frag Grenades
Axis - AK-47, 2 Frag Grenades
Designated Marksman: (One Per Team)
Allies - M21, Beretta, 1 Smoke Grenade
Axis - Dragunov, Colt45, 1 Smoke Grenade
Credits:
AWE4 Developers
BJustReal Developers
Zeroy for making certain features possible.
Daevius for compiling and extending existing features.
Sponsored By:
www.dos.ms
Last edited: