I see nothing tactically wrong here, except for you trying to clear a building from the outside only. Thats not how you secure a building
The spawning system has specific conditions regarding enemy presence.
In situations like you describe you will have to infiltrate that building after you threw your nades in, and actually clear it and secure it properly by sweeping through it. Because as you do, the enemy players most likely will not be able to re-spawn in that building.
Could the new spawn system create a situation in which a squad leader moves into a previously clear area, then has his teammates spawn there, around him? If yes, I'm not too thrilled. I know RO is not ArmA but his is just a tad too arcadey for me and, as I see it, not in the spirit of RO.
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