[Game] Spoofing playernumbers on a gameserver?

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Spoofing playernumbers on a gameserver?

  • Yes

    Votes: 3 5.9%
  • No

    Votes: 42 82.4%
  • I don't know

    Votes: 6 11.8%

  • Total voters
    51

LemoN

FNG / Fresh Meat
Feb 26, 2006
6,293
2,346
0
32
Prussotroll's Bridge
Well, a friend of mine from told me that they are spoofing playernumbers for their BF2 and BF2142 servers in order to populate them fast.

Now my question is, is this right or wrong?

EDIT: To explain a bit further, imagine a server with 0 players being displayed as having 40 or 50 players on the server. He told me that populating happens so fast that most people don't even notice the fake playernumber. To elaborate further, these are NOT bots and, unlike RO:O, it's impossible to spot the difference before you join.

I absolutely despise this practice and think it's absolutely wrong to do something like this.
 
Last edited:

Dwin

FNG / Fresh Meat
Jun 10, 2007
520
247
0
It's not wrong, but it is annoying and pointless. I mean, after I join the server and realize there isn't actually anybody on the server, I just leave. So what have you accomplished? Nothing. Your server still has 0 players.
 
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Reactions: Makino and Shepherd

Shepherd

FNG / Fresh Meat
Mar 1, 2006
312
169
0
What Dwin posted. I blacklist those servers as soon as I have left them. Servers I also blacklist are those with clan advertisements and "our rules" spam in chat, "don't use weapon X or kick", automated chat filter that transforms cussing into gibberish, map X 24/7, custom maps only, clan stacking, "please accept our rules by pressing 1" (particularly in a non-English language) etc.
 
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Reactions: illinifan

Dcode

FNG / Fresh Meat
Nov 21, 2005
1,336
70
0
Sheffield, UK
Well, a friend of mine from told me that they are spoofing playernumbers for their BF2 and BF2142 servers in order to populate them fast.

Now my question is, is this right or wrong?

EDIT: To explain a bit further, imagine a server with 0 players being displayed as having 40 or 50 players on the server. He told me that populating happens so fast that most people don't even notice the fake playernumber.

If it works in the situation you described then it would not bother me in the slightest as it got me into a game.

If it fails to work as you described then hopping onto several empty servers would annoy me.
 

LemoN

FNG / Fresh Meat
Feb 26, 2006
6,293
2,346
0
32
Prussotroll's Bridge
If it works in the situation you described then it would not bother me in the slightest as it got me into a game.

If it fails to work as you described then hopping onto several empty servers would annoy me.
I can't actually say if it really works like that, I somewhat doubt it though.

I didn't state my opinion in order to have an unbiased poll, and I won't voice it until more people have voted on it.
 
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Reactions: Pectus

kapulA

Grizzled Veteran
Jan 4, 2006
2,240
405
83
30
Croatia
I've mostly encountered this in Valve games like TF 2 or CSS, where it can be pretty annoying, since playercounts are generally much lower than in BF - as stated above, such servers usually find their way to my blacklist pretty quickly...
 

Dcode

FNG / Fresh Meat
Nov 21, 2005
1,336
70
0
Sheffield, UK
Then I am going to vote No.

In the past we have populated our server by all joining and playing amongst ourselves. Does not take to long to fill.

Be honest - I always try to be.
 

C_Gibby

FNG / Fresh Meat
Jan 18, 2010
7,275
2,716
0
I guess it depends on what kind of number you put in. If there were 10 people on the server, but it reads as 12 or something, that may work.
 

Rak

FNG / Fresh Meat
Nov 23, 2005
3,542
677
0
32
D
I hate this in RO, and in other games as well. People who joined just realise that they are decieved and leave so it's pointless imo. It just damages the servers reputation.
 

PUTZ

FNG / Fresh Meat
Nov 21, 2005
4,563
634
0
Baltimore, MD, USA
automated chat filter that transforms cussing into gibberish

These are the funniest servers ever. I used to do it in the ro mod just to have a laff. :D It would turn curses into phonetic donkey sounds.

Then I am going to vote No.

In the past we have populated our server by all joining and playing amongst ourselves. Does not take to long to fill.

Be honest - I always try to be.


This is how you do it. Get your m8s together, and go play a game of melee until more people show up.
 
Last edited:

Nimsky

FNG / Fresh Meat
Nov 22, 2005
4,190
945
0
Elitist Prick Nude Beach
Depends on the game I guess. I suppose if it is really true that in BF the server becomes full in seconds after spoofing the player number, I don't mind. But that trick doesn't work in RO, not RO:O at least. Quite a few RO servers are like that. They spoof the player numbers by creating a bot match. But a quick glance at the player list of that server reveals that there are only three players on that server. I never join those.

Like others have said, the best way for clanners to fill their server is to simply play on that server with at least eight people, and do that regularly.
 

Reise

FNG / Fresh Meat
Feb 1, 2006
2,689
851
0
Maine, US
Big ol' hell no to false players.

If you want to populate your server, get your clan/group/community/whatever together and populate it. If you build it they will come.

This is one of the (many) reasons I uninstalled TF2 for good, too many people were doing this on their servers, and often it wasn't obvious until you actually entered the game to see. IMO doing this is just a great way to get your server blacklisted.
 
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hockeywarrior

FNG / Fresh Meat
Nov 21, 2005
3,229
1,982
0
The RO Elitist's piano bar
www.youtube.com
If spoofing worked every time then I doubt people would complain about it. But my experience with this playing CS:S a long time ago was pure annoyance. I see a server with 50 players and no one is in there. It caused me to totally distrust my server browser.
 

Snuffeldjuret

FNG / Fresh Meat
Jul 6, 2010
1,786
373
0
Goteborg, Sweden
It's bad as it lures people to start up servers that are less good than servers people would normally go for.

Why it is bad is because we do not live in an ideal world.

It is really bad for smaller games, just annoying to find any server at all with humans on it ^^.