Speed run

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

poosh

Grizzled Veteran
Jan 6, 2011
3,389
326
83
This is not the new game mode, but a new challenge. I suggest to gather game completion time per every official (or even every whitelisted) map and per every difficulty and store it in a global database (on Steam or TWI side). When player survives the map, he sees his personal time record, friends record and top 10 global records (top times and player names in the team). Same information could be also displayed in the map loading screen.

This could add another challenge to the game: not only survive the map, but do it as fast as possible. Not kite or defend the spot, but seek zeds to kill them faster. And when it comes to defending the spot, maybe different spots will be chosen: not the easiest ones, but where zeds comes faster (closer spawns) or even split team to cover 2 or 3 spots in the same time.

Table example:
Code:
Map: KF-Bedlam        Difficulty: Hell on Earth
Your personal record: 55:12:45
Friends record:       53:59:02
Global record:        41:43:12

*******************************************************************
************************ GLOBAL RECORDS ***************************
*******************************************************************
#  TIME      PLAYERS
===================================================================
1  41:43:12  Player0, Player1, Player2, Player3, Player4, Player5
2  43:10:00  Player6, Player7, Player8, Player9, Player10, Player11
3  43:45:23  Player6, Player7, Player8, Player9, Player10, Player11
4  44:20:14  Player6, Player7, Player8, Player9, Player10, Player11
5  47:34:51  Player6, Player7, Player8, Player9, Player10, Player11
6  50:10:00  Player6, Player7, Player8, Player9, Player10, Player11
7  51:29:10  Player6, Player7, Player8, Player9, Player10, Player11
8  53:59:02  Friend0, Friend1, Friend2, Friend3, Friend4, Friend5
9  55:12:45  *You*, Friend7, Friend8, Friend9, Friend10, Friend11
10 56:10:00  Player6, Friend1, Friend2, Friend3, *You*, Player11
*******************************************************************
 

aesdana

FNG / Fresh Meat
Apr 18, 2006
1,066
204
0
ssa
No thanks.

This would just make the *elite* KF players (the teams running around zerking 24/7 or going support for the whole team) to cheese themselves to every spot on every difficulty on every map.

Believe me. There are teams out there that would do this.

I don
 
Last edited:

FluX

Grizzled Veteran
Oct 26, 2010
5,379
234
63
www.fluxiserver.co.uk
This seems like a good idea for a FPS game but for a co-op game like KF? No thanks. To be honest this would be great for some ladders/cups for team games where the best time out of the two groups wins but I can see a lot of problems occuring with this first of all. Obviously you can make a check on cheating the times by joining in last minute and getting the time but you will get so many "pros" say "I beat your time so im the pro here now listen to me" or "im better then you, look at my times". This would make KF into a huge competition and this is not what KF needs.

I do like your idea though don't worry but like I said it's only good for ladders/cups for teams. I try host some so I may try this idea out but not sure how it'll go and I thought of this previously and left it for a personal community challenge between ourselves (where we would try beat out own times). ;)