Specimenation Versus Mod vs. 200 and over

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TheBlackCheetah

FNG / Fresh Meat
May 25, 2009
293
10
0
Just joking around I am really trying hard here, just having trouble with the weirdest crash I ever know, and the log doesn't even state the problem because it just ends without any error or critical stuff.
 

nezul

FNG / Fresh Meat
Oct 25, 2009
126
5
0
looking forward to it man, i got 4 days left until im kicked off my computer, i pray that you will have it all shiny and awesome sauce by then.
 

No Glory

FNG / Fresh Meat
Dec 6, 2009
573
45
0
BC, Canada
looking forward to it man, i got 4 days left until im kicked off my computer, i pray that you will have it all shiny and awesome sauce by then.


^^^^^^
PRESSURE PRESSURE!
What do you think the crash is centered around?
also: If you need a tester, I'm more than willing to help!
 

BenioX

FNG / Fresh Meat
Jan 20, 2010
2,013
702
0
29
Poland
www.youtube.com
hmm

hmm

I can test too. My steam name is BenioX and u can find me under name Jack Krauser =||92.8.666||= Hellspawn
Besides how long would that take to fix it? I mean, like, days, weeks, months, YEARS?
 

nezul

FNG / Fresh Meat
Oct 25, 2009
126
5
0
this bug, if im not mistaken, is the server crash player zeds cause when they attack. however since the crash dosnt even appear as an error in the engine...it will prolly take a couple weeks to fix
 

Madsen35

FNG / Fresh Meat
Jan 20, 2010
5
0
0
I can test too if you need anymore, steam Madsen35 known as Grimmjow.

Looking forward for this :)
 

BenioX

FNG / Fresh Meat
Jan 20, 2010
2,013
702
0
29
Poland
www.youtube.com
No

No

No it's not the crash. This crash is on old version 121 and older. In new version, since he works on it, this crash can not occure cuz it makes him unable to proceed, and as far as it proceeds it might be fixed already. It may be other bug. I think the real problem is still about textures. Since it crashes when speciments try to attack or bloat is about to expload I think it's all about attack textures which may be caused by KF update. The update probably changed a little textures. Still I am not a programmer so IDK if I am wrong or not.
 

Reaper420

FNG / Fresh Meat
Jan 12, 2010
89
1
0
Lebanon, Oregon
No it's not the crash. This crash is on old version 121 and older. In new version, since he works on it, this crash can not occure cuz it makes him unable to proceed, and as far as it proceeds it might be fixed already. It may be other bug. I think the real problem is still about textures. Since it crashes when speciments try to attack or bloat is about to expload I think it's all about attack textures which may be caused by KF update. The update probably changed a little textures. Still I am not a programmer so IDK if I am wrong or not.
All I know is I can't wait to see the look on my roommate's faces when they go to kill a zed and it starts dodging and such. Super zombie!!
 

BenioX

FNG / Fresh Meat
Jan 20, 2010
2,013
702
0
29
Poland
www.youtube.com
hah

hah

or imagine face of guy who aims fp and then fp bunnyjumps to avoid and then rages and kills :p

Or u look around there are only clots and weak ones on wave 10 then u see crowd of fps haha :D
 

HaTeMe

FNG / Fresh Meat
Nov 20, 2009
2,675
549
0
Behind You!
i think you should make a version of this mod where the specimens are controlled by AI instead of people.

...oh wait...

LOOOL

Good idea.

Next step would be making both humans and specimens AI controlled.

Btw Cheetah I thought you said "2 weeks" like a month ago :rolleyes:
 

No Glory

FNG / Fresh Meat
Dec 6, 2009
573
45
0
BC, Canada
Well, when tripewire released some of the newer patches, they managed to cut down on memory utilization. I think the specimens were altered in some way with these patches, so BenioX, you may be right.
 

TheBlackCheetah

FNG / Fresh Meat
May 25, 2009
293
10
0
No it's not the crash. This crash is on old version 121 and older. In new version, since he works on it, this crash can not occure cuz it makes him unable to proceed, and as far as it proceeds it might be fixed already. It may be other bug. I think the real problem is still about textures. Since it crashes when speciments try to attack or bloat is about to expload I think it's all about attack textures which may be caused by KF update. The update probably changed a little textures. Still I am not a programmer so IDK if I am wrong or not.


The greatest crashing I ever had in my life, but I realised why.

This only happens online, but you see when you leave a server it destroys the pawn's relation to the controller (what you use to control the players ) but having tried to destroy the pawn and leaving the server, I still crashed, so I felt that its nothing to do with the specimen, but I then looked in the code and saw that it was still a specimen problem even though unpossessed it and destroyed it.

So that would mean the specimens have replicating issues and do not replicate to server, so when I get home today I change their remoterole values and see if this crashing will stop.

Seriously this mod is ready to go to you guys but this crash will be in everygame.
 

BenioX

FNG / Fresh Meat
Jan 20, 2010
2,013
702
0
29
Poland
www.youtube.com
What!?

What!?

What do we need crashing mod for...? Take your time to fix it, I'd rather wait for working mod than have crashing mod now... and you know what it also crashes on single player so it has nothing to do with online stuff. It is still textures problem I guess, some updates "****" sorry for vulgarism... I got no other words describing it properly.