it would definitely put an end to rambo players who go off by themselves.![]()
Not only that, but also have somekind of threat by scrakes, now they are only threat to AFKers. And take off the stun it's stupid and looks stupid..
it would definitely put an end to rambo players who go off by themselves.![]()
I would've once agreed with you. Then I started playing Hard, exclusively.
Try it out. EVERYTHING changes. The Gorefast, in Normal a slight, if painful, hindrance, is a death machine in Hard. The top killers in hard? Crawler and Gorefast. Oh yea, you'll see the Siren and Fleshpound deaths, but Crawler and Gorefast come up the most. You get trapped for even a second and unless you are quick on the trigger you are a dead puppy. As it is now, the only way you even manage to survive most of the time is because the Gorefast DOES stop to swing. If he didn't, there's no way you could win a match. There isn't enough ammo to BODILY take down a Gorefast (remember, even headless they swing - something that a lot of people tend to forget) AND handle the rest of the horde. Everything takes godly amounts of damage in Hard.
It would be cool if the Scrake really crabs and hold you till hes dead or knocked back with hunting shotgun or such, so you really need team mates to help you.
Fleshpound...: This thing has made a huge debate already.
It's not that hard, if you really would communicate with your team how to take them down, without using lame 1-hit-k0 tricks.
I'd say that the 1-hit-k0 trick wouldn't work when he has yellow light on, and when the red light is(rage state), then the head would pop off if you use HC/bullpup, but pls, no knife or 9mm...
That's because even on hard with full health, if you fail you won't die to his swing, just run away, heal and try again. That's why it should only be weak by the 1-hit-h0 trick when hes on red light.
Or make him rage if you fail LOL.
With these features Fleshpounds would be higher risk to do the lame trick. At the moment, I can do it everytime on hard and suicidal, even if I fail, I just run away heal and could try again.
And Suicidal...well Suicidal just isn't possible anymore...
That's why it's called Suicidal lol.
I'm happy with the attack-on-the-move now, except for with the Bloats. People might not notice it, but it makes a big difference, or at least in the games I was playing in.
And the random FP rages are a bit much. I wouldn't mind them raging when there were no players in sight for x amount of time, but just in general isn't very cool for me.