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Level Design Special-uber-map-thing wtf !?

=[PMC]= breakfast

Grizzled Veteran
Mar 21, 2011
327
50
Germany
U mean i need to start the program with the "prompt" ?
If i do this the window still closes directly again .
I dont get that webiste. It tells ME nothing ... my english isnt the best either...
i kno im very annoying but i dont ****in get what to do -.-'

Edit : why does it say anything with unreal tournament ?

Edit : How do u wirte the Path C:\Program Files (x86) in the terminal ? o_O

Edit : Why i cant take a look at the texture package i want to isnt the command :

C:\Program Files (x86)\Ubisoft\XIII\umodel -view -TexturesPC -XIII_SSH1

correct ? XII_SSH1 is the texture package i want to open.
 
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ro_sauce

Grizzled Veteran
Sep 26, 2007
3,134
329
bwhgaming.com
meshes are exported as .pskx, which you can open in 3dsmax w/actorximporter, and textures are exported as tga.


2003
XIII
YES (meshes)
YES (textures)
NO (animations)
NO (script)
100.58
Ubisoft


copy the umodel.exe and its files to the textures/staticmeshes folders in x3 (unless you want to make it a windows path directory) open command window in those folders, then type:
umodel -export -all (name of file).(utx/usx/whatever the extension is)

a directory will then be created with the extracted files.
 
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=[PMC]= breakfast

Grizzled Veteran
Mar 21, 2011
327
50
Germany
when i try to export textures i get an error :
ERROR: Texture::Serialize(BATlight06): 3 unread bytes
LoadObject:Texture'XIII_Bateau.Batlight06' , pos=1371, ver=100/57, game=2000
<- UObject::Endload <- Unpackage::CreateExport:TexturesPC/XIII_Bateau.utx:0 <- LoadWholePackage <- Main

And the Files i get when i export meshes are 1kb -.-
 
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