Spawn Problem

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AXEL

FNG / Fresh Meat
Apr 25, 2008
398
0
0
Ok I'm working on said Arad Real Forests 3 in my last thread, and for some reason in pracitce mode under RO both the russians and germans spawn at the same spawn zone (german 1st). What the problem is? The player starts tags and the spawn area tags match, am I missing anything?
 

Shurek

FNG / Fresh Meat
May 21, 2006
857
13
0
www.darkesthourgame.com
Did you create new spawn areas or are you working with the original ones? Sometimes if you tinker with original spawn areas for some strange reason, they can get corrupted and you may need to create new ones. Otherwise, try rebuilding the entire level and see if that solves the problem. Good luck.
 

AXEL

FNG / Fresh Meat
Apr 25, 2008
398
0
0
I'm using the original spawn areas, but perhaps I should just remake them. I've rebuild the level numerous times. I did have SDK produce an error while i was making a map to check how accurate the tiger's armor/cannon were though.
 

cpl_hans_buckeye

FNG / Fresh Meat
Mar 21, 2007
127
0
0
Ohio, USA
package error

package error

I had this problem when a package did not load properly in the SDK...something called 'mylevel.package.teams'...I don't remember the exact name. I deleted the SDK and re-downloaded and it corrected the problem. This error was during the practice mode of my map. Bots on a map I was creating showed up in each others spawn although I had it set correctly with the tags. I noticed this package load error during the detailed output during startup where it reports load problems.
 

AXEL

FNG / Fresh Meat
Apr 25, 2008
398
0
0
well i haven't had any load problems and have reinstalled SDK twice and it is still giving me this problem :confused:
 

AXEL

FNG / Fresh Meat
Apr 25, 2008
398
0
0
alright i've narrowed down the problem. I can add as many tanks as I like to the original tripwire maps, but if I remove one, then the russians and germans both spawn at the same spawn. Also if i only spectate, then the russians show up at the german spawn, and the germans don't spawn at all until I join the game, no matter what team i join. Anyone know why?
 
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cpl_hans_buckeye

FNG / Fresh Meat
Mar 21, 2007
127
0
0
Ohio, USA
Tank only issue

Tank only issue

Now that you mention it, the issue I had was for only two spawns, one russian and one german and both were tanker classes only. I don't know why that would matter. I don't remember adding and deleting spawn points but who knows? I wonder if you add infantry spawns or second spawn points if it corrects itself?
 

AXEL

FNG / Fresh Meat
Apr 25, 2008
398
0
0
alright, well if i remove a tank from any level the spawns go to hell in a hand basket, russians in german spawns and whatnot. Am I doomed to create nothing but infantry maps for the rest of my RO life?
 

AXEL

FNG / Fresh Meat
Apr 25, 2008
398
0
0
You can't only have tank spawns on a map. You also need to add a spawnarea info set to infantry, otherwise the spawns get borked. Just don't add any infantry roles if you want tankers only. :)

thanks for the speedy reply sam :p
yeah I'll try this if I ever work with Arad again, it is the only map I can recall that gives me problems
 

Sined

FNG / Fresh Meat
Oct 22, 2007
106
0
0
Australia
I to have been banging my head to the keyboard with shared spawning!, i think after redoing everything numerous times, something about the precedence is important, as i found the (last) fix to be; having both an axis and allied spawn with precedence 0 (last) and keeping a sequence through to precedence 4 (for my eight spawn points, 4 each team)
So game can logically send spawners to next numerically lower /higher on their team, .

failure t do this seemed to send everyone tohighest available valid spawn (not necessarily their teams!)

Cheers