I don't have a clue where to start, I want to convert a team fortress 2 map to killing floor. Once I get it converted it should be easy enough to add spawn points etc, but I don't know how to convert it. They both use bsp iirc but I doubt the maps are built the same way.
If hammer could compile for ut2004 (and such) that would be awesome -.-
If hammer could compile for ut2004 (and such) that would be awesome -.-