Sound in Mutators?

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

zYnthetic

FNG / Fresh Meat
Mar 20, 2009
1,071
168
0
Atlanta-ish
www.zynthetic.com
May have been a little unclear on the subject. It might be possible to write a mut that could change the order of the songs or use a new playlist (though the new music wouldn't be heard by players that don't have it, would save having to overwrite music though), if that's what you meant.
Music (.ogg) is already a container (ogg is the container, vorbis the bitstream) and the engine does not support importing binaries such as these into any container of it's own.
 

No Glory

FNG / Fresh Meat
Dec 6, 2009
573
45
0
BC, Canada
May have been a little unclear on the subject. It might be possible to write a mut that could change the order of the songs or use a new playlist (though the new music wouldn't be heard by players that don't have it, would save having to overwrite music though), if that's what you meant.
Music (.ogg) is already a container (ogg is the container, vorbis the bitstream) and the engine does not support importing binaries such as these into any container of it's own.

Thank you! I would most likely have the music in the files that could be downloaded with the mutator!