There are a few things that can be exploited which make the game more arcade like. Most of us old skoolers play this way, but i think its inevitable when you have played something for so long. Especially so in clan wars. Anyway one example is leaning then firing a shot almost instantly together, if your fast enough you can kill someone at the blink of an eye. Ive practiced and got quite good at it. Another one is getting up from prone and hitting iron sights so you can pop up and fire like in the first example i gave. MG's hate it and rightfully so. I would like to see something amended from this current system.
Anyway no need for apologies Ronin, at least on my behalf. Once you have gotten used to the system a game works you are bound to pick up on all the quirks and use them to your advantage. Look at the CS 1.6 players.
Once you have pin pointed all the golden spots and learned to shoot through the same walls each round like in CS there becomes only one way to play and you are left with linear gameplay. I dont want this to happen with RO.
Anyway no need for apologies Ronin, at least on my behalf. Once you have gotten used to the system a game works you are bound to pick up on all the quirks and use them to your advantage. Look at the CS 1.6 players.
Once you have pin pointed all the golden spots and learned to shoot through the same walls each round like in CS there becomes only one way to play and you are left with linear gameplay. I dont want this to happen with RO.
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