i miss the "pixel hunting" at distant horizons
I stopped reading after this.
RO1 was old, the characters moved clumsily and I felt like I had a length of 2x4 shoved up my soldiers *** when running around. And all the little pixels shooting you whenever you moved a nanomillimeter out of your bush became incrediably stale and boring.
RO2 offers alot more good firefights without the need to hunt pixels. If I wanna hunt pixels, I'll fire up a good old C64 emulator and run some pixelated games there.
What annoys me about RO2 is simply the bugs.
Start a new round, all upgrades are gone and you have to relog.
Start a new round, or wait for respawn, suddenly you are locked in spectate and have to relog.
Trying to look at your stats, the Role information sheet is messed up and if you click Rifleman you are actually viewing the stats for Elite Rifleman underneath.
Trying to deploy an MG in a window, or on the bonnet of a truck, or the back of a burning tank (not player ones) and you can't because the game doesn't recognize it as a valid deploy point.
Same when in a crater and trying to deploy the MG's, and they will stick straight up into the air without being able to look down.... or you get "cannot deploy here" messages even though the slope is actually more flat than the one you were just deployed against... go figure?
Trying to drive a tank, you nudge a concrete wall, and the tank is caught and unable to move. After a long time of trying the movement keys in every freaking direction as well as changing seats in the tank you might wriggle it free again.
Getting killed over and over and over, in the spawns, by enemy tank with AI tank gunner who sees through smoke, sees every exposed pixel of a soldier and simply auto-farms everything for no effort by the player (and yes, I have farmed tonnes by doing this on CommissarsHouse with the german tanks). It's amazingly idiotic and tank MG should be disabled until fixed.
Weird lag effects in the game.
ROGame.exe stopped working.
Stats being entirely messed up. One day you are a hero, next day you have no upgrades.
Hitdetection being entirely random. Even if an enemy fills up your ENTIRE screen, firing your gun may or may not hit them. I've had enemies fill up my screen in close combat (both rounding a corner for instance) and emptied an entire clip with my MP40 and NO hits ??? Blame lag, blame hit detection, blame God or the weather... either way, the freaking hit detection is almost entirely random in close combat. Might as well aim at the roof in the current state of it.
... and could probably add lots more, but anyways. The game has nice gameplay, but there is a mile and more to go before this can be considered "out of beta". As far as I am concerned this game, with it's plethora of bugs and issues, is still in beta. There is no way you can call this supposed game a finished product, try as you might.