The Graphics are too gloomy? The worst battle in the worst war in human history is too gloomy Amazing!
Graphics (which I don't really mind) are horrible by 2011 standards. I'm sorry but its not even COD2 standard IMO.
</P>This is just complete bull****.
This is just complete bull****.
I feel disappointed as well. But I'm gonna keep playing it...as I get to know the maps it seems to get a bit better.
I'm just disappointed that it's been over 10 years almost and still no one has topped COD UO when it comes to "complete WW2 FPS experience). Sad. This game certainly doesn't do that, but I guess one can say it comes close.
If you ask me, WW2 Multiplayer FPS rating goes like this
COD:UO > DOD:Source > RO2
Really isn't much difference between Ro and Ro2 IMO.
Graphics (which I don't really mind) are horrible by 2011 standards. I'm sorry but its not even COD2 standard IMO. I think Tripwire should've started off with Source engine vs Unreal 3 (which has been proven to be unstable/subpar in graphics amongst many other things).
I agree somewhat but as a newbie I think the game is to much pixel hunting as it is. I almost always get killed by people I don't see, it will then show the Kill Location which still doesn't show me anybody. Also, I would of preferred offline multiplayer vs bots instead of a no-replay value campaign. I totally agree about the prone problem, I have gotten killed so many times while I am trying to find the right position to go prone. No game is perfect though so I guess I will have to suck it up and try to appreciate it for what it is..
Without complaints there are no improvements.