So is this the same error???
Build KillingFloor_Build_[2009-02-09_10.82]
OS: Windows NT 6.0 (Build: 6001)
CPU: AuthenticAMD
Unknown processor @ 2305 MHz with 3070MB RAM
Video: No Video!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
<----- SEE THIS!!!
General protection fault!
History: UWindowsViewport::TryRenderDevice <- UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
LOG FILE AS ADVISED

:
Log: Log file open, 07/17/09 23:15:34
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.0 (Build: 6001)
Init: Version: 3339 (128.29)
Init: Compiled: Jul 14 2009 15:05:50
Init: Command line:
Init: Character set: Unicode
Init: Base directory: e:\program files (x86)\steam\steamapps\common\killingfloor\System\
Init: Ini:KillingFloor.ini UserIni:User.ini
Init: Build label: Build KillingFloor_Build_[2009-02-09_10.82]
Init: Object subsystem initialized
Log: STEAM LANGUAGE=unknown
Localization: No localization: KillingFloor.General.Start (int)
Log: Game class is 'KFCinematicGame'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 8.024000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: KFIntro.rom?Class=Engine.Pawn?Character=Sergeant_Powers?team=1?Sex=M?Name=Evil__Fudruck
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27128->27128; refs: 276972
Log: Game class is 'KFCinematicGame'
Log: Bringing Level KFIntro.myLevel up for play (0) appSeconds: 9.444000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: ALAudio: Using ALC_EXT_capture to record audio.
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Log: STEAMSTATS: Stats Are Now Enabled
ScriptLog: New Player Evil__Fudruck id=84159f68256957d3d67b35cb78cb770f
Log: Opened viewport
Log: Enter SetRes: 1920x1080 Fullscreen 1
Critical: UWindowsViewport::TryRenderDevice
Critical: UWindowsViewport::OpenWindow
Critical: UGameEngine::Init
Critical: InitEngine
Critical: FMallocWindows::Free
Critical: FMallocWindows::Free
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
Exit: Exiting.
Log: FileManager: Reading 0 GByte 234 MByte 537 KByte 442 Bytes from HD took 22.750034 seconds (22.615034 reading, 0.135000 seeking).
Log: FileManager: 1.059001 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 07/17/09 23:16:17
PLEASE HELP!!!
THANKS ALOT
ECP