Hey guys,
First I'd like to introduce myself.
My name's Syncing, I make models now for 1 1/2 years.
I made several skins for CSS and now I'm interested bringing some new
firepower in KD. But to do that, I need some more knowledge.
What I can give:
-> Models
-> Animations
-> Textures
What I need to know:
1. Is there a rig for the KF hands? Bcs the guy who animates my model would enjoy to have a nice rig so animating goes better. (For all who don't know what a rig is. A rig are, for example, the KF arms with a proper bone setup)
2. I never modded the unreal engine, so how can I get the anim into the game?
3. So far so good, if everything's done, is there someone who would be so nice to bring the weapon into the game (trader, damage, etc etc)
Here's what I'd like to have in KF:
It's a Uzi I made some months ago:
Model Render
And textured
The model can also has some nice attachments like a silencer or a bayonet.
So if there's anyone who can help me bringing this into KF, please post ^^
Sync
First I'd like to introduce myself.
My name's Syncing, I make models now for 1 1/2 years.
I made several skins for CSS and now I'm interested bringing some new
firepower in KD. But to do that, I need some more knowledge.
What I can give:
-> Models
-> Animations
-> Textures
What I need to know:
1. Is there a rig for the KF hands? Bcs the guy who animates my model would enjoy to have a nice rig so animating goes better. (For all who don't know what a rig is. A rig are, for example, the KF arms with a proper bone setup)
2. I never modded the unreal engine, so how can I get the anim into the game?
3. So far so good, if everything's done, is there someone who would be so nice to bring the weapon into the game (trader, damage, etc etc)
Here's what I'd like to have in KF:
It's a Uzi I made some months ago:
Model Render
And textured
The model can also has some nice attachments like a silencer or a bayonet.
So if there's anyone who can help me bringing this into KF, please post ^^
Sync