Some love for Firebug

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timur

FNG / Fresh Meat
wait a sec

wait a sec

Well, the US flamethrower liquid is of a much lower consistency than the Horzine flamethrower seemingly. Time for a physics lesson:

Newton's third law states that "Every action has an equal and opposite reaction". In a case such as a flamethrower the opposite reactions manifests itself as momentum. The calculation for momentum is:

Momentum=Mass x Velocity
P=mv

Since the Horzine flamethrower has a higher consistency projectile as stated earlier, the mass is greater. For the purposes of this hypothesis we can assume that the projection velocity is roughly the same. Therefore, since the mass is greater and the velocity is equal, the momentum must be greater, meaning greater recoil on the Horzine flamethrower.

Class dismissed!

Sorry, but the horzine one uses gas. The other uses liquid. The gas expands indefinatley, because the volume of the area outside the tube is greater. Liquids, meanwhile, do not expand to their enviorment, so what you see is what there is. The only reason the horzine gas doesnt disperse in front of it is the velocity of it, which keeps it more streamlined and forward, instead of everywhere, even though the gas IS expanding. Im no student, I know my basic physics, I am your equal if anything.
 

timur

FNG / Fresh Meat
perhaps

perhaps

Sorry, but the horzine one uses gas. The other uses liquid. The gas expands indefinatley, because the volume of the area outside the tube is greater. Liquids, meanwhile, do not expand to their enviorment, so what you see is what there is. The only reason the horzine gas doesnt disperse in front of it is the velocity of it, which keeps it more streamlined and forward, instead of everywhere, even though the gas IS expanding. Im no student, I know my basic physics, I am your equal if anything.

sorry there, as this entire thing depends on if the KF flamer is gas or napalm. Really, the animation, now that I see it, seems napalms, while everything else about it says its a gas flamer...... Im confused as hell about what this means.
 

Temstar

FNG / Fresh Meat
May 21, 2009
343
3
0
It's gas, liquid flamethrowers need at least two tanks: one to hold the liquid and one to hold compressed gas to provide the pressure to propell out the liquid.
 

Shambler

FNG / Fresh Meat
Nov 4, 2009
465
11
0
hmm... Gas that fires in a downward arc... Ain't petrol fumes light than air?

I'm sure that gas flamers fire a cone of fire, not a relatively consistent stream of heavy, sticky flames.
 

Temstar

FNG / Fresh Meat
May 21, 2009
343
3
0
Yeah but liquids can't be pressurised, and those tanks make the POOSSSH sound when you twist them on
 

vealck

FNG / Fresh Meat
Aug 19, 2009
2,815
234
0
Hm. What about reducing flamethrower's size to 9 blocks? That would be significant buff for firebug, allowing him to carry SCAR/M14 or DE and a pipe bomb along with his main weapon.

Given some thought, maybe that would be too much, actually.
 

[UIT] Akame

FNG / Fresh Meat
May 5, 2009
1,280
129
0
My own personal hell
Hm. What about reducing flamethrower's size to 9 blocks? That would be significant buff for firebug, allowing him to carry SCAR/M14 or DE and a pipe bomb along with his main weapon.

Given some thought, maybe that would be too much, actually.
No, because you would just be a different perk then.
 

Sammers

FNG / Fresh Meat
Jul 2, 2009
1,646
547
0
Scotland
It does say "Experimental Flaethrower" in the trader menu description. PERHAPS IT BE A NEW KIND OF FLAMETHROWER :D
 

NemesisDeFunk

FNG / Fresh Meat
Jun 24, 2010
1
0
0
White phosphorous?

White phosphorous?

Something that has been almost mentioned in considerable discussion on the topic is napalm. But why all the love for napalm when there are other chemical weapons that can be used?

Why not change the projectiles for the M79 and M32 to white phosphorous rounds for the Firebug >Level 3 (or keep in line with the flame-grenade requirement) - white phosphorous is a chemical weapon that burns incredibly hot, and sticks to surfaces (and flesh) and burns for a great deal of time causing significant anti-personnel damage. (Could this then be used against the more heavily armoured foes like FPs/Scrakes, which are the FBs current weaknesses anyway? I don't know.)

Similarly, the firebug's pipebomb could be a white-phosphorous pipe - which when set off, creates a smoke and chemical screen which causes severe attrition damage over time. Sure, it's AoE as others have mentioned, but it keeps in line with the perk and doesn't necessarily retroactively fit the KF modus operandi, and while new, isn't necessarily gimmicky, but practical (which is the key to keeping more people happy). And I'm presuming there's no new weapon modelling to be done, (although the effects may need work as the white phosphorous cloud would be new) considering these models are already in there.

Your feedback is appreciated. I did a search for WP in the search bar and was unable to find it, so I thought this'd be a good enough place to start. Cheers.
 

Temstar

FNG / Fresh Meat
May 21, 2009
343
3
0
Yeah but how would white phosphorous conceptually differ from napalm, other than graphics and small differences in stats?
 

koneko

FNG / Fresh Meat
May 22, 2010
66
2
0
Florida
Isn't WP also used in smoke grenades and for similar applications? Like, literally because it creates vast quantities of burning/irritating white smoke until its isolated from the air?

We don't need two classes spewing smoke all over the place. While I doubt he would get anything added to the grenade launchers or pipe bombs anyways since those are demolitions territory, he'd be better off with napalm/thermite in launched grenades and pipes if that were to occur.
 

Mechanos

FNG / Fresh Meat
Jun 27, 2010
55
0
0
Yeah but how would white phosphorous conceptually differ from napalm, other than graphics and small differences in stats?

To the best of my understanding.. napalm is sticky, attaches to what you shoot, and burns them at a more common burning temperature.

White Phosphorous however is an instantaneous chemical reaction that doesn't comprise of being on fire itself like napalm, but ends up burning what it touches from it's high temperatures.

Napalm = Slow burn (current flame DoT), hard to put out, hard to get off

White Phosphorus = Fast burn (damages much faster but burns out quicker), nothing to put out since it's not ignited, just as hard to get off of you.

something like that
 

Temstar

FNG / Fresh Meat
May 21, 2009
343
3
0
But that's still at it's core a grenade launcher that shoots fire nades, only difference is stat (DPS, time of burn) and graphics.

I could ask for a grenade launcher that shoots pixie dust filled rounds, but if it sets things on fire it's still a fire nade launcher, which is the point because people argue that it's too similar to demo for firebug's own good.
 

Mechanos

FNG / Fresh Meat
Jun 27, 2010
55
0
0
But that's still at it's core a grenade launcher that shoots fire nades, only difference is stat (DPS, time of burn) and graphics.

I could ask for a grenade launcher that shoots pixie dust filled rounds, but if it sets things on fire it's still a fire nade launcher, which is the point because people argue that it's too similar to demo for firebug's own good.

Gah, you're just trying to look too closely for similarities. Comparing an explosive to something that lights you on fire/high temp burns you is like comparing a tomato to a potato. It doesn't matter if they have a similar name, they're completely different.

By your logic, all the perks are too similar because they have weapons that fire "bullets".
 

Usernamed

FNG / Fresh Meat
Jun 28, 2010
6
0
0
I really like the concept of a fire-based melee weapon for the firebug. I mean most of the time you stay in the front, crouched and shoot small specimens while they try to squeeze through your door of choice. But as soon as the big guys arrive, you get the hell out of there. With a fire melee weapon however, you could hold back the big guys too while Sharpshooters can take aim, making the Firebug a pure frontliner like the berserker.

Or you could take the crowd control ability a step higher. Give the Firebug the ability to pure gas from a canister on the ground, like placing pipe-bombs as demolitions, which can only be lit by the Flamethrower. Would guarantee some breathing room when you are in trouble and a big horde of small specimens is coming at you.