I'll sign this is something is added about the tank damage system. At the very least a suggestion needs to be added to make tank tracks waaaay easier to down (considering irl if two or three inf were to throw grenades next to a track at the same time, that would probably kill the track.)
I'm not much of a tanker, but thats because the tank combat is just to...meh atm for me. I think this is true of many other people, so most people just focus on the infantry, and don't ask for tank fixes.
Also, you added a suggestion about leaving a tank, but I don' see one about switching seats. Its silly that its quicker to go from driver to commander than it is to go from commander buttoned to unbuttoned. Switching seats (and leaving the tank) should both take a decent amount of time.
Add those suggestions, and I will gladly sign.