Meh, Tiger vs KV ll stug 3 vs su 76, and I'll be the happiest person ever![]()
Tiger vs kV 2 seems very absurd... The tiger is by far the better tank.
Stug 3 vs su 76 sound fun though but you definitly Need more tank Communication options.
Meh, Tiger vs KV ll stug 3 vs su 76, and I'll be the happiest person ever![]()
Tiger vs kV 2 seems very absurd...
I would be very satisfied with adding of RS features like flamethrowers, light mortars and landmines into HOS.
They need to fix those in RS before they do anything like that. The flamethrower is overpowering, especially on defense (which it should never be on) and the explosions now are so wimpy you can survive a blast 3 meters away it seems.
And I kinda disagree on the light mortars. There already is mortars in the game and light mortars weren't used all that much IIRC.
I think there weren't many (if any) battles betweed KV-2 and Tiger. KV-2 was phased out from service in the same year Tiger's production started. I think KV-1 would be a better choice, because it was used throughout WW2. Late models were even a little bit better armored than Tiger I. The worst thing in KV-1 would be it's gun, which is practicly same as the one in T-34.I dissagree, think about, the both were well armed, the both had a extremely powerful main gun, they both have slow turret rotation, the both barly worked (reliability wise) and were both extremely bad ***. Though I do agree the tiger was far superior
Can't find production numbers, but judging by captured numbers of Soviet mortars in Finnish Army, 50 mm was more produced than the bigger caliber ones in WW2. In fact, 50 mm mortar was the most captured artillery weapon of all. Only other thing that might explain the high number of captured 50 mm mortars, is that light mortars have to be used near the frontline.And I kinda disagree on the light mortars. There already is mortars in the game and light mortars weren't used all that much IIRC.
Tanks. Tanks. Tanks.
Most of players had never played class tanker, or anti-tank.
And nobody likes tank maps.
Tanks. Tanks. Tanks.
Most of players had never played class tanker, or anti-tank.
And nobody likes tank maps.
And nobody likes tank maps.
I think instead of wishing for more tanks and CA maps, we should be wishing for a new player base.
On Pavlov and RedOctoberFactory the Soviets can position their T34 in a way the AT and pioneer classes can't reach it with a satchel or AT nade.![]()
To be honest, you lost many of the tankers and CA players when RO2 came out with only 2 tanks AND the 6 month speculation for new vehicles ended up being nearly 3 years. A lot of those ROOST vets are still playing DH or disappeared altogether.
So while there are still some here that want tanks and CA maps like me, the rest/leftover players that are here don't or don't care because they didn't experience all the vehicles that ROOST and it mods produced![]()
Scrapping of the entire weapon levelling and only keeping the honor rank.![]()