It's not like you don't get any indication that the objective is being lost.
Sit on your butt at your own risk I guess.
As for having NO protected areas besides uncaps? What a ridiculous idea. Lets just allow players into areas that are supposed to be secure, turning the game into a Battlefield-style clusterf*ck with endless tail chasing and "flanking".
Sounds grand.
Are you implying that the game isn't a cluster**** already?
In the comissars house, I was pretty much holding the upstairs of that first objective with several other guys. We couldn't get out from there either due to the fact that there were russians coming in and trying to kill us non-stop.
So yeah, they managed to mass up and capture that objective, which then resulted me and 4-5 other guys exploding for no-good reason particular while in a middle of a firefight.
Sure is realistic game.
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