So I just tried enforcing the "advance or die" for russians

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^Beldin

FNG / Fresh Meat
Sep 10, 2006
43
6
0
So, I am an idiot as well if I happen to need to go do something in real life for a minute during a match? That does happen to us older players. Speaking in a phone, using Teamviewer to help out a colleague with his computer and playing games doesn't really work all at the same time.

Or maybe if I just went to take a leak or get another cup of coffee. Does that warrant intentional teamkilling? No, it doesn't. Nothing does. TK'er is the idiot, when he does it intentionally, no matter what the reason is or how many "warnings" are being given.

I do "camp" even with SMG. A lot. But that is when I am within the cap zone, and also in a position from where I can prevent Axis players from getting in through one or two entrances.

However, it makes me sigh when I see more than half the team just rushing forward, skipping the cap zones completely as they want to have the most kills on the server. Why don't you go and TK those instead, as they're not doing a thing compared to some of those who "camp with SMG"?

Ah, right, it would be too hard of course. It's much easier to just go nuts in your own spawn and try explaining it. You will never find any kind of justification that I would accept for it. If the players on the server don't play as teams, move on and find another server. There are plenty, and will be more after the official release date.


Back in RO:OST I administrated the servers I was hosting very harshly. Lots of players ended up being banned due to their habits of bringing that Axis tank into a position from where they can rape everyone coming out of Allies spawn in Konigsplatz. That was against server rules. I always gave one warning with "AdminSay" command when I saw this typical thing happening, and gave them one minute. If they continued, whole Axis tank crew was banned.

In here, at the forums, I guess that kind of admin work will only get "you're a f***ing idiot, you lose all your players that way, I never want to come on such servers" sort of replies. However, on the server itself, players were only thanking the admins for dealing with those issues swiftly.

Playing is much more fun when it goes along the lines of "fair play". How you determine fair play is up to you - and up to server admins, who can "kinda" affect the fair play definition through server-specific rules.
 

The End

Member
Dec 20, 2005
402
20
18
Australia
Your plan was working well until you started taking potshots at me, your commander, who was alternating from spotting and radioing in artillery and recon.

;)
 

MrWeed

FNG / Fresh Meat
Jul 23, 2011
28
7
0
Berlin, Germany
Haha, I just tried that "Advance or die" tactic and I've got to say, it worked very well.

I was playing on Fallen Fighters and got the commander class, so I started directing artillery from the spawn house. After a while I noticed that about 10 riflemen (excluding the sniper) camped the spawn house.

So I started writing things in chat like "Charge! For Mother Russia! Not one step back!" or "Move cowards, or I will shoot you!" when suddenly a squad leader joined in and started writing similar things. Some of the riflemen really started moving and when we both shot two of the campers, the rest ran out, too.

Funny thing was the game was at a choke point, with the axis holding central park and quickly advancing. When all the riflemen stormed out and started capping it, we advanced to the last objective really quick and my Squad leader and I charged together with the rest of the team to totally own the axis players camping in their spawn.

I tell you, it was glorious! Smoke and MG fire everywhere, screaming Russians and Germans! Grenades and SMGs being fired blindly into the smoke...

Moments like this make this game so absolutely immersive and great, and all thanks to the "Advance or die" tactic and the campers finally moving!
 

Maikki

FNG / Fresh Meat
Oct 6, 2010
19
4
0
Soldier of Failure, create a realism clan as you seem like a great leader.


(No I'm not joking.)
 

LeftHandPath

FNG / Fresh Meat
Jul 30, 2011
184
17
0
Well,sounds funny,i agreed before,but not try to transform it in one "mode",everyone hates intentional tk.Type on chat things like "move campers!this is not your arcade games..." Sometimes works fine:D Also,i have noticed people begins to understand the HoS gameplay,step by step,I hope same for the new maps ;)

See us around
 

Kenobi

FNG / Fresh Meat
Jun 14, 2009
224
128
0
It must be said that players often need a certain motivation to actually move forwards, especially on maps such as Fallen Fighters were cover is scant and the chance of being shot is high. However, those types of maps also need and warrent an aggressive approach.

Two nights back I spent a good portion of my time typing into chat to motivate not only the men but also the SL whom were refusing to stick their neck out to throw smoke. After a couple of minutes of repeated phrasings in both text and voice, things started advancing. The Russians actually pushed the Germans all the way back to their spawn and we held Red Square comfortably.

Positive encouragment goes a long way, especially in difficult games. If players are aware that their death and//or advancements (no matter how small) are positively affecting their team, then they shall do it repeatedly and pass on said motions to other players. One simply has to be patient, perhaps be ready to commit five minutes of constant typing and yelling, then the game becomes much more relaxed with a competant team.
 

evulclown

FNG / Fresh Meat
May 16, 2009
115
43
0
Squad leaders and commanders need a cooldown timer called "MAKE AN EXAMPLE" where they can TK 1 - 2 guys.

it then records the scene and plays it in the top left corner of the whole teams screen with patriotic slogans...

:IS2: "COMRADE IVAN HAS BEEN EXECUTED FOR HIS COWARDICE, GET UP AND ADVANCE FOR THE MOTHERLAND!!" :IS2:

:IS2: "MIKHAIL'S FAMILY IS BEING DEPORTED TO SIBERIA!! ADVANCE ON THE OBJECTIVES YOU SERFS" :IS2:


At the very least commanders / squad leaders need a button called "INSPIRE" they can press that screams and rants for soldiers to get up and advance. So they can spam it next to campers...



EDIT:
Or to all you carebears... When the "MAKE AN EXAMPLE" button has been pressed, every rifleman / sub machine gun class which is within 20 feet of the commander and not advancing gets a message on their screen "ADVANCE OR BE EXECUTED" with a count down timer while the commander rattles off some motivational speech with a lot of "URAAAHHHH"'S. If they haven't advanced by the time the 10 second count down is done....


...an AI NKVD squad drags them out to a forest and makes them dig their own grave.

It's the little touches that are missing from games these days. :(
 
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u-s-e-r

FNG / Fresh Meat
Nov 24, 2010
1,329
340
0
So, I am an idiot as well if I happen to need to go do something in real life for a minute during a match? That does happen to us older players. Speaking in a phone, using Teamviewer to help out a colleague with his computer and playing games doesn't really work all at the same time.

Then why are you doing all that at the same time?:confused:
 

52Uther

FNG / Fresh Meat
Oct 14, 2006
45
0
0
Its funny when the Russians, who are sensibly using cover, all suddenly pop up in a suicide charge across open ground ;)
On the other hand, TK'ers should be, and probably will be banned on most servers.
 

^Beldin

FNG / Fresh Meat
Sep 10, 2006
43
6
0
Then why are you doing all that at the same time?:confused:
Um, I think you're totally misreading it. What if I get that phonecall after playing for an hour and then have to be in phone, alt-tabbing out of the game for those few minutes. You've never heard of thing called "work" and that it may sometimes follow you back home from the office?
 

u-s-e-r

FNG / Fresh Meat
Nov 24, 2010
1,329
340
0
Um, I think you're totally misreading it. What if I get that phonecall after playing for an hour and then have to be in phone, alt-tabbing out of the game for those few minutes. You've never heard of thing called "work" and that it may sometimes follow you back home from the office?
The point of the thread was camping, if you are AFK you arent camping, if you are camping because you are trying to do too many things at the same time, maybe you shouldnt be playing the game or just play Firefight
 

^Beldin

FNG / Fresh Meat
Sep 10, 2006
43
6
0
How do you distinguish "afk" and "camping" in game, when in both cases players are stationary? And, how am I TRYING TO DO TOO MANY THINGS AT THE SAME TIME, for god's sake? Do you think I can guess at which time someone has a problem at his work computer, and at which time he will call me for help, as I happen to be the IT support person? Right. Feel free to explain.

There's no "/afk" command in RO2, as there are for example in MMORPG games. You can't figure out what the reason is for a player to remain stationary without asking him. If he does nothing, I hope there is an idle kick feature. That would deal with the players who go "afk" and for whom it takes too long to get back.

Then again, original post is about INTENTIONAL TEAMKILLING, which I do not accept in any circumstances. That is the aspect of this thread I have been commenting on. Yes, it is about camping as well, but as it results in tk'ing, I am perfectly within the topic with my posts. Didn't you really realize it?

Now, go read my first post again and think of the following while trying to figure out again what my point of view is: I do not care about WHY someone kills his teammates. If it is intentional, whether it is a camper that's being tk'ed or not, I don't care. I just simply do not accept such actions.
 
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LordKhaine

FNG / Fresh Meat
Dec 19, 2005
1,008
120
0
UK
Oddly enough this happened to me last night on Fallen Fighters. The SL was complaining the entire game about people staying in the spawn/side buildings and proceeded to deliberately TK me. And he said why in chat and tried to defend his actions. Saying I wasn't doing anything for the team by sitting in the building at the sides of the square "camping". Oh, and my class? MG.

Hint: If you think the MG should be charging into that square to try and cap, you shouldn't be giving out tactical advice. In fact you should probably be asking for it from people who know what they're doing.
 

MrWeed

FNG / Fresh Meat
Jul 23, 2011
28
7
0
Berlin, Germany
No one ever talked about killing machine gunners or snipers that camp inside the spawn building.

Edit:

In fact, the machine gunner is the commissars best friend in mowing down cowards that try to run back into cover.
 
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u-s-e-r

FNG / Fresh Meat
Nov 24, 2010
1,329
340
0
How do you distinguish "afk" and "camping" in game, when in both cases players are stationary? And, how am I TRYING TO DO TOO MANY THINGS AT THE SAME TIME, for god's sake? Do you think I can guess at which time someone has a problem at his work computer, and at which time he will call me for help, as I happen to be the IT support person? Right. Feel free to explain.

There's no "/afk" command in RO2, as there are for example in MMORPG games. You can't figure out what the reason is for a player to remain stationary without asking him. If he does nothing, I hope there is an idle kick feature. That would deal with the players who go "afk" and for whom it takes too long to get back.

Then again, original post is about INTENTIONAL TEAMKILLING, which I do not accept in any circumstances. That is the aspect of this thread I have been commenting on. Yes, it is about camping as well, but as it results in tk'ing, I am perfectly within the topic with my posts. Didn't you really realize it?

Now, go read my first post again and think of the following while trying to figure out again what my point of view is: I do not care about WHY someone kills his teammates. If it is intentional, whether it is a camper that's being tk'ed or not, I don't care. I just simply do not accept such actions.
If you are AFK your character isnt moving, isnt it pretty obvious:p If you are camping you are playing the game but not the way it should be played, i.e. doing the objectives.

Anyway I approve of team killing douchebags that dont play the game properly, they shouldnt be there at all or play Firefight or something. Thats why I generally prefer servers that try to enforce proper play.
 

Steezy_Six

FNG / Fresh Meat
Sep 3, 2011
90
24
0
United Kingdom
I can't stand camping in the side buildings and just taking pot shots at everyone, I feel like a massive twat. I tried it once, got a decent amount of kills but, I felt bad and decided to actually try and do something constructive. Naturally I got killed by a twat doing the same thing on the other side, but I felt good damnit.
 

Rrralphster

FNG / Fresh Meat
Mar 4, 2006
1,411
106
0
49
Nederland
Fail thread "to-the-max"

http://www.aworldtowin.net/reviews/Stalingrad.html



NKVD units executed almost 100.000 soldiers/people before the battle of Stalingrad.
During the Battle of Stalingrad Chuikov demanded and got control/command of the NKVD units on his front.

Chuikov's diaries also tell this story. The "not one step back" order came because there was nothing beyond Stalingrad to fall back to.
Chuikov's diaries also tell about Chuikov visiting medical stations to make sure that soldiers who fled out of fear returned to the lines.
They didn't have enough soldiers to allow mass executions in Stalingrad.

Chuikov was the first commander who got control over his own troops instead of "central command" calling the shots.
Storm units (as they were used in Stalingrad) were also his idea. Combined with the order that Russian lines should be " a grenade's throw away" from German lines because of the Luftwaffe's air superiority.

They gained in morale because of the tactics Chuikov was allowed to use in Stalingrad (and on).
 
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