This here machine gun might just be the best machine gun in the world)
This is Kord, heavy machine gun using 50 round belts of 12.7x108 bullets, or perhaps 12.7x99 NATO cartridge, an export version if we are in Oregon.
Constructed after it's predaccessors, smart design choices decrease overheating of it's barrel, increasing accuracy up to 2x times compared to previous weapons of such class! Kord is called a sniper machine gun among soldiers, and you can't escape it, because Kord can be effectively used against armed enemy forces, low flying helicopters, light armored vehicles and turn brick walls and obstacles into debris. Same system that decreases barrel overheating, also drastically decreases recoil, soldiers can use it without bipod while standing and even without shoulder strap.
This weapon is a tribute to all machine guns in Kf2. Tier 5 for Commando.
Regarding characteristics of the real weapon:
Effective range - 2000m(even Barret m82 has like 1500-1900m)
Maximum range - 6000m
Kord weights slightly less than Minigun
Rate of fire - 600/650
You know how real machine guns are usually used as long ranged focus fire/support weapons? That's it.
Minigun in Kf2 was fun but not so practical because you can't aim with it.
But Kord is very accurate, and comes with it's own scope, SPP - sniper machine gun sight
Kord is a reliable weapon when moving, and absolutely deadly when stationary.
This is Kord, heavy machine gun using 50 round belts of 12.7x108 bullets, or perhaps 12.7x99 NATO cartridge, an export version if we are in Oregon.
Constructed after it's predaccessors, smart design choices decrease overheating of it's barrel, increasing accuracy up to 2x times compared to previous weapons of such class! Kord is called a sniper machine gun among soldiers, and you can't escape it, because Kord can be effectively used against armed enemy forces, low flying helicopters, light armored vehicles and turn brick walls and obstacles into debris. Same system that decreases barrel overheating, also drastically decreases recoil, soldiers can use it without bipod while standing and even without shoulder strap.
This weapon is a tribute to all machine guns in Kf2. Tier 5 for Commando.
Regarding characteristics of the real weapon:
Effective range - 2000m(even Barret m82 has like 1500-1900m)
Maximum range - 6000m
Kord weights slightly less than Minigun
Rate of fire - 600/650
You know how real machine guns are usually used as long ranged focus fire/support weapons? That's it.
Minigun in Kf2 was fun but not so practical because you can't aim with it.
But Kord is very accurate, and comes with it's own scope, SPP - sniper machine gun sight
- You are not able to slide with Kord, or climb(except ladders)
Kord is a reliable weapon when moving, and absolutely deadly when stationary.
- (Optional) you can ADS only when crouched, and while crouching, you can't move(maybe use bipod? Good example is in Insurgency)
- You can one shot all trash, two shots end gorefast.
- Bullets deal full damage to armored targets like Cyber Parasite, Commander, or Skinwalker aka werewolf when he retreats.
- You can destroy thin brick walls or cut down trees
Upvote
0