Small Sniper Rant

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Matanga

FNG / Fresh Meat
Apr 18, 2006
62
0
0
Anyway never understood why "resting" makes weapons more accurate, when it just should reduce the recoil. But maybe its just my feeling.

If the weapon is rested you don't have to "lift it" with your arms. That means you are not using your arms to hold the weigth of the gun and can aim better.

I can't never use the sniper (slow machine) even though I'm actually quite good with it. But I don't care I'm happy with a bolt.
specially when I manage to take the enemy sniper using my humble bolt rifle :D
 

Yellonet

FNG / Fresh Meat
Feb 27, 2007
275
144
0
I usually don't play as sniper, because when I look through the sites, my PC goes down on its knees :(
 

jedinstven-o crni Wuk

FNG / Fresh Meat
May 3, 2006
937
0
0
germany
If the weapon is rested you don't have to "lift it" with your arms. That means you are not using your arms to hold the weigth of the gun and can aim better.

I can't never use the sniper (slow machine) even though I'm actually quite good with it. But I don't care I'm happy with a bolt.
specially when I manage to take the enemy sniper using my humble bolt rifle :D

I understand why it has less recoil and no sway! Thast not the point. But why the gun "feels" (as said, i might just assume something wrong) more accurate when rested. Thats what I dont understand. I got sometimes with bolt, semi rifles and also MPs/STGW, shots far away rested i near ever get when using the gun just crouched or prone. I mean should the first shot not always (at least for rifles) be always provided to be the most accurate, regardless if rested or not? Just from logic.
 

Rahgdol

FNG / Fresh Meat
Mar 22, 2007
70
0
0
Yellonet, is your scope detail setting (in the graphics tab in configuration) set to model (high)? if so change it to textured or model low.

A slight bit off topic, and the search brought up too much info, but what was this in regards to again?

Does it decrease resolution so that the shot is percieved more accurate, or does it do something else that I am failing to notice in this exchange?
 

Gomer Pyle

FNG / Fresh Meat
Dec 11, 2005
292
0
0
Upstate New York, USA
A slight bit off topic, and the search brought up too much info, but what was this in regards to again?
Yellonet was lamenting that using the sniper scope slowed his machine way down. Karabiner98k suggested lowering the graphics settings of the scope (which are separate from other graphics) so that the frame rate didn't drop to unusable levels.
 

Rahgdol

FNG / Fresh Meat
Mar 22, 2007
70
0
0
I noticed that reference, but what got me curious was that it sounds indicative to aim as well, or rather lead potential do to lag (fps), or what have you, and if so, is it common for others who have experience with this to lower that setting. for I think mine is set to high, but have not noticed anything significant, yet I have rarely optained the sniper rifle to make an informed decision either way.
 

necropimp

FNG / Fresh Meat
Jan 27, 2006
590
1
0
A few days ago I was playing Danzig, I took the russian sniper class (taking my normal bolt action nagant) soon discovered that it was more trouble than it was worth, so I switched to the svt40 sniper (I never use it normally because I cant hit stuff with it) and completely owned the map with it. aside from the round just starting (got killed twice) I went 2 whole rounds without being killed and racking well over 20 kills. I even ran out of ammo at one point.

Lesson to learn kiddies... the svt is a pretty good close range sniper, just pace yourself while shooting.:)
and danzig has amazing hiding spots

yeah i was pulling some defensive sniping on the cap zone closest to spawn with the G43 and found about 6 really good spots just in that area that supplied plenty of cover while giving a decent field of fire on the directions the other team was trying to push through
 

Crim

FNG / Fresh Meat
May 6, 2006
297
0
0
My sniper ranting is generally limited to wondering why the German sniper gets 6 spare clips, whereas the Russian sniper gets 9.

Edit: Oh, and before someone says "Ammo amounts in RO are realistic!", from what I've found after ten minutes of searching in Google, it would appear a German bandolier had 7 pouches that could hold two clips each, and the Nagant ammo pouches had two pouches that could hold three clips each.
 
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Vonreuter

FNG / Fresh Meat
Apr 3, 2006
280
7
0
Ah this "a sniper should find a good spot and engage squad leaders, MGs and other priority targets" yadda yadda again.

What's it with sniper kids and their enthusiasm to go through the basics of sniping in every thread? And in such tedious detail too!

Yeah, we know: find a spot, engage priority targets. That's the principle. In ROOST it's more about finding a spot and engaging any targets, however, because squad leaders and MGs respawn in 10 seconds after you've fired your shot. How many of you have not fired a round in that rifleman's face when you've fixed that black wedge of death on him, because he wasn't wearing the squad leader's cap? You can look for priority targets while you're rebolting! Only MGs are obvious targets thanks to their iridescent laser beams.

It's not like you're an actual sniper in ROOST. Real snipers take one shot and relocate and they do it because they work with different principles than people do in video games. That's why that one shot has to count. RL sniping, where you lie still for a day to get that one shot, is nothing compared to the scoped pwnage of ROOST. Heck, even the distances are ridiculous for snipers: pwning 20 people at a range of 50 meters is not what RL snipers do for a living, yet you can do it in ROOST.

ROOST "snipers" are marksmen: riflemen with scopes, and they should act accordingly, not drift off in some sniper boys' wet fantasy of "I am made of stealht and teh ghillie win" (sic).
 

jedinstven-o crni Wuk

FNG / Fresh Meat
May 3, 2006
937
0
0
germany
Yeah, we know: find a spot, engage priority targets. That's the principle. In ROOST it's more about finding a spot and engaging any targets, however, because squad leaders and MGs respawn in 10 seconds after you've fired your shot. How many of you have not fired a round in that rifleman's face when you've fixed that black wedge of death on him, because he wasn't wearing the squad leader's cap? You can look for priority targets while you're rebolting! Only MGs are obvious targets thanks to their iridescent laser beams.

It's not like you're an actual sniper in ROOST. Real snipers take one shot and relocate and they do it because they work with different principles than people do in video games. That's why that one shot has to count. RL sniping, where you lie still for a day to get that one shot, is nothing compared to the scoped pwnage of ROOST. Heck, even the distances are ridiculous for snipers: pwning 20 people at a range of 50 meters is not what RL snipers do for a living, yet you can do it in ROOST.
well said.

Ah this "a sniper should find a good spot and engage squad leaders, MGs and other priority targets" yadda yadda again.

ROOST "snipers" are marksmen: riflemen with scopes, and they should act accordingly, not drift off in some sniper boys' wet fantasy of "I am made of stealht and teh ghillie win" (sic).

:D thats funny !
 

Cuddles

FNG / Fresh Meat
Nov 2, 2006
1,507
2
0
Area 51
Ah this "a sniper should find a good spot and engage squad leaders, MGs and other priority targets" yadda yadda again.

What's it with sniper kids and their enthusiasm to go through the basics of sniping in every thread? And in such tedious detail too!

Yeah, we know: find a spot, engage priority targets. That's the principle. In ROOST it's more about finding a spot and engaging any targets, however, because squad leaders and MGs respawn in 10 seconds after you've fired your shot. How many of you have not fired a round in that rifleman's face when you've fixed that black wedge of death on him, because he wasn't wearing the squad leader's cap? You can look for priority targets while you're rebolting! Only MGs are obvious targets thanks to their iridescent laser beams.

It's not like you're an actual sniper in ROOST. Real snipers take one shot and relocate and they do it because they work with different principles than people do in video games. That's why that one shot has to count. RL sniping, where you lie still for a day to get that one shot, is nothing compared to the scoped pwnage of ROOST. Heck, even the distances are ridiculous for snipers: pwning 20 people at a range of 50 meters is not what RL snipers do for a living, yet you can do it in ROOST.

ROOST "snipers" are marksmen: riflemen with scopes, and they should act accordingly, not drift off in some sniper boys' wet fantasy of "I am made of stealht and teh ghillie win" (sic).



Almost every FPS with snipers will have theese situations from CS to UT. I dont get it, what those people see on a gun that has a lousy scope on it, a scope doesnt make it a railgun.
 

Vonreuter

FNG / Fresh Meat
Apr 3, 2006
280
7
0
Yeah, can we have the "m m m m monster kill!" in the voices of Hitler and Stalin for the Germans and Soviets, respectively? That should add to realism!

Think about hearing these pearls in Odessa or Stalingrad Kessel, our very own Deathmatch maps:

BOOM Headshot!
M m m m monster kill!
Unstoppable!
Killing spree!
Genocide!

Ok, perhaps I'll end here before I type something that requires administrative efforts...

...Oh, and then we really need kids playing their Britney Spears music through VOIP, custom skins (killer Soviets turn red, while successful Axis players turn blue!), spraypaint images (most with frontal nudity!), player statistics, and the thousands of mani admin plug-ins ripped from Quake or Unreal that you have to load before you can even consider playing! Yay!
 

[=KAS=]doomed

FNG / Fresh Meat
Sep 21, 2006
471
0
0
And maybe we can even toss in a lesson on how to read sarastic posts before responding sarcasticaly!!!!!!!!!!22!!@w212!qq1!!!!!
 

wiltsu16

FNG / Fresh Meat
Apr 13, 2007
2
0
0
Snipers *important*

Snipers *important*

Hi everyone, im new as you can see and im here to talk about snipers in this game...

This is probably pretty usual problem, that only people with uber computers and uber net connections can be a sniper, i have that problem...
when i connect to the server always someone has became the sniper, its probably my computers fault but i dont have money to buy new one, my computer runs the game fine but it takes its time to load the map, im not the last one who joins in the server but usually i cant be sniper because some person with uber PC has became the sniper, because they are the first ones in the server when the servers chances the map, i hope you guys understand the problem :)

I hope that someday there will be a patch wich give us who dont have 6000$ PC's a chance to be a sniper... there should be some kind of system that puts all the people who wants to be a sniper in line like some sort of "I want to be a sniper" button wich will put you on the sniper list...

Some people may think now that im over reactin but i've had this game for 4 months now and i've been a sniper like 10-12 times