small gun pack

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

BFMSAND

FNG / Fresh Meat
Dec 17, 2011
443
10
0
Rainbow Killing Floor
What to download and what to set up in serverperks?
Cause i downloaded the asset and puted it in the animations and downloaded the code and puted it to system.

and then i configured in serverperks like in the first post but the weapons wont show up -.-
 

ro_sauce

FNG / Fresh Meat
Sep 26, 2007
3,134
329
0
bwhgaming.com
hmmm, sorry about that guys, i thought i had everything working... an now for some reason it wont compile cause it ccant find the mscguns.ukx, but thats in animations folder, so something got effed up somewhere....

ok got it to work, took out the mganims bullsheet, re-uploading now.
 
Last edited:

mooarchanox

FNG / Fresh Meat
Aug 19, 2010
188
11
0
Just to let you know that, the assets work fine now.

If there is anything else except for the balancing, I will drop it here.

:IS2:
 

BFMSAND

FNG / Fresh Meat
Dec 17, 2011
443
10
0
Rainbow Killing Floor
Thanks the new assets are working now ;) great work youve done! Cant wait for you that all guns are finished :) now my killing floor reminds me of nazi zombie mode :p
 

mooarchanox

FNG / Fresh Meat
Aug 19, 2010
188
11
0
Just found something, BAR reloading sound is missing .. don't sure that it is my server only or not though ...

edit: Bren too .. may be this goes to other guns from the mgpack too, you might want to check it out
edit2: just Bar and Bren, the notifies are there, but not the sound
 
Last edited:

ro_sauce

FNG / Fresh Meat
Sep 26, 2007
3,134
329
0
bwhgaming.com
so, i'm making a LMG and HMG perks for this, should i make all the lmg's (bar, bren, fg42) and hmg's (dp28, mg34, mg42, browning) use rbullpupdamagestats?
or should i make custom damtype/damagestats?
 

mooarchanox

FNG / Fresh Meat
Aug 19, 2010
188
11
0
If you want to put it into different perk, the custom stat would be better, but if you intend to make it as the variant, bar and others go into bullpup, while the mgs go to shotgun would be better ..

Just my opinion though
 

FluX

Grizzled Veteran
Oct 26, 2010
5,379
234
63
www.fluxiserver.co.uk
so, i'm making a LMG and HMG perks for this, should i make all the lmg's (bar, bren, fg42) and hmg's (dp28, mg34, mg42, browning) use rbullpupdamagestats?
or should i make custom damtype/damagestats?
Custom damage stat for sure mate and maybe add a kill amount stat to make it a little harder to level?
 

ro_sauce

FNG / Fresh Meat
Sep 26, 2007
3,134
329
0
bwhgaming.com
update:
i'm ALMOST done, just a bit more coding and animstions tweaks to go.

then it will be time for testing, and adjusting damage/penetration/etc.
 

ro_sauce

FNG / Fresh Meat
Sep 26, 2007
3,134
329
0
bwhgaming.com
ok i THINK i'm done with all the assets, so i updated that and how far i am on the coding, in one 7z file.

Original Post (where the files are)


oh yeah, please tell me if i screwed up on the files again.
 
Last edited:

ro_sauce

FNG / Fresh Meat
Sep 26, 2007
3,134
329
0
bwhgaming.com
only 10 more guns to go (code wise) then everything will be ready for beta testing.


also, i made a version of gungame that uses these guns (and no stupid crosshairs!)
so when i'm done with all the guns i will add to that for ww2 gungame.

oh yeah, i also converted ro-danzig for kf-ww2-gungame.
 

gpcore

FNG / Fresh Meat
Aug 31, 2011
29
0
0
ro_sauce can you decompress your file because i cant do that got system error
I try download sourcecode and compile it, all fine but on start server got alot erros for missing soundgroup and etc...
 

ro_sauce

FNG / Fresh Meat
Sep 26, 2007
3,134
329
0
bwhgaming.com
make sure the newest miscguns.ukx is in animations folder.
either add editpackages=serverperksv5 before compiling, or take out rifleman, assault, lmg, and hmg classes from source files.

can you post the errors?
 

Hades1

FNG / Fresh Meat
Jan 23, 2012
24
1
0
Some of the guns dont show up in hands. i dont know what is did. put files on server and added to trader inventory