A game with a populatation of 1000 or 1200 players is dead for me. "Ah Ro2 is a Nichegame", i know other niche games and those have more players online. Why so many Clans have stopped playing Ro2, why so many have left this game and never ever comming back??
Besides addressing nothing that I've said to you in the last 2 posts, the points you are posting are moot.
A game with a populatation of 1000 or 1200 players is dead for me
So lets say you have a consistent population of 10000 players at all times. What exactly does that do for you? You will realistically ever play regularly with so many (clan, friends, or on a sever you like) people, a couple hundred if I'm being generous. What do the extra 9000~ people do for your gameplay experience exactly? And lets not forget the constant complaints about the lack of quality in players, what do you think a sudden influx of several thousand new players is going to do? and I'm almost certain that if it happened, you'd be right back here complaining about it and raving about the n00bs.
During most of its life, Ostfront could hardly hope for the population RO2 has right now. Did you or anybody complain "game is dead?"
"Ah Ro2 is a Nichegame",
Did I ever use that reason? And what are those games exactly? ArmA? its not like their development studio had numerous other titles already under their belt when they made ArmA 2 ....
Why so many Clans have stopped playing Ro2, why so many have left this game and never ever comming back??
And who are these numerous people leaving? Mainly people like you raging and making self-gratifying "im leaving guiseee, you should all leave too."
The whole ROLadder thing was a whole new ****-storm completely unrelated to player populations - which once again is what this thread is about.
once again Lordsteve with a public service announcement of why you should never post while raging.
