Looks like the 40-1 UK Classic server is full right now! That isn't normal! Those new kids on the block must be filling it up.
Only 18 players right now, cmon guys get your asses over here :IS2:
Looks like the 40-1 UK Classic server is full right now! That isn't normal! Those new kids on the block must be filling it up.
I was in that game. I had friendlies continually legging it into my line of fire. It was great fun though. It bears repeating that it's a much better mode for me - the maps are like night and day with it.
EndlHow do we get rid of them? They may aswell grow when Rising Storm is released.
It's sad to see that there actually is people who seriously play Action Mode.
How do we get rid of them? They may aswell grow when Rising Storm is released.
Why do you even care who plays it? I thought you are done with game and and rather see it die. So how do we get rid of people who just complain but dont even play?
Only 18 players right now, cmon guys get your asses over here :IS2:
Classic usually gets filled in the (late) evening of CET (Centra European Time). It isn't unusual.
--SNIP--
The problem, or shall I say, my opinion and thought, is that Action players possess a threat against the Red Orchestra franchise and that they therefore must be dealt with before further actions against others is taken.
This may sound like an extraggeration but in my opinion it is plausible that they slowly but surely dilute the games formula. In other cases they have managed to split the whole community (see: Codemasters Dragon Rising community). The whole progression system is based on their wishes. I have seen many games being ruined because of ''Action Players''. Without the outside existance of Action Players (even though that is practially impossible since 90% of the gaming community consist of just that) RO2 would most likely only have one ''mode'' and one devided community.
The latest game these kind of people ruined was the Hitman franchise which I have been a dedicated fan of for over twelve years. Then these 'pick, play, dump' players come and ruin everything for the dedicated minority. The only gaming company that have fought these people is the ArmA community and its developers who refuse to fall to the pressure.
This is the dilemma we are currently in - when play stock maps they are getting tired of them due to small map rotation. When server owners try to throw in new (custom) maps many people have problem joining for various reasons and the whole cycle starts again, reducing playerbase further. I think we'd have more people constantly if joining problems were less severe.The (40-1) server was actually full last night EST, but some sort of server hiccup (I don't know the actual reason) dropped all the players from the server and switched maps from Fallen Fighters to Mamayev mid round. Hardly anyone rejoined after that and when I left an hour later it had only gotten back up to around 25.
This is the dilemma we are currently in - when play stock maps they are getting tired of them due to small map rotation. When server owners try to throw in new (custom) maps many people have problem joining for various reasons and the whole cycle starts again, reducing playerbase further. I think we'd have more people constantly if joining problems were less severe.
The problem, or shall I say, my opinion and thought, is that Action players possess a threat against the Red Orchestra franchise and that they therefore must be dealt with before further actions against others is taken.
It's sad to see that there actually is people who seriously play Action Mode.
How do we get rid of them? They may aswell grow when Rising Storm is released.
Well that says it all. Seems people are ignoring this chart. It's more fun to whine about a lack of players than look at the facts I guess.
I'd be more inclined to agree if :
A There was a consistent group of people that actually play Action outside of free weekends
B TWI starts pushing Action as the standard game mode of RO2
But neither of those have happened, or will happen so I wouldn't be worried. You're starting to look like Don Quixote stabbing at his famous windmills.
Also, if you are really looking at Rising Storm to achieve the ArmA level realism you are hoping for, you are going to be sorely disappointing as it is extremely unlikely that any core mechanics are going to be changed; much less in the direction you want them to change.
And yet if it wasn't for Classic it would be off my HD by now. I recognise I am in a minority, but I would not choose to buy RS if realism were the de facto mode. I do hop onto realism servers, but only for want of no other choices, and even then I am picky about maps.
Is RS definitely keeping the same modes? I hope classic stays.
The ARMA argument is curious to me. It is actually my all time favourite series, but it's no less accessible than Quake. It does require some patience, and I suspect that is the issue. It isn't hard, people just can't be arsed.
Along similar lines, RO1 picked up a word of mouth reputation as being the antidote to all the speed shooters; something more considered and less frantic. Again, not harder, just different. It is not a question of difficulty, or even realism, but structure. Speedboat, or yacht. Different disciplines for a similar outcome.
Yeah, exactly my point -- and then the community would move on without you. Sorry, but yeah... the world turns.