Small ammount of players

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danh

FNG / Fresh Meat
Jun 19, 2012
1,390
1
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Well, free weekend is win for Realism Mode..mostly.

Thought the thread was about small amount of players...:D

Edit:
OMG 1250 Players online! That is quadruple the normal 300 I see everyday!
 
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BuenaventuraDurruti

FNG / Fresh Meat
Oct 22, 2011
133
1
0
Thought the thread was about small amount of players...:D

Edit:
OMG 1250 Players online! That is quadruple the normal 300 I see everyday!
Yeah, free weekends are great. I know alot of oldies can complain about the new players, but I love seeing them around, and like to play with them, especially when they spread out onto both teams. Be nice to these guys, and Im sure in a month or two, they will rock this game.
 

Cyper

Grizzled Veteran
Sep 25, 2011
1,291
1,005
113
Sweden
Thought the thread was about small amount of players...:D

Edit:
OMG 1250 Players online! That is quadruple the normal 300 I see everyday!

Yes... and that is what I am getting at: majority of new players stick to Realism Mode. It's obviously good that new players come to the game but since I personally only play Classic I hardly notice a difference in these freeweekends.
 

danh

FNG / Fresh Meat
Jun 19, 2012
1,390
1
0
Yes... and that is what I am getting at: majority of new players stick to Realism Mode. It's obviously good that new players come to the game but since I personally only play Classic I hardly notice a difference in these freeweekends.

Okay. I understand you now. Hopefully classic gets a small bump too.
 

Sarkis.

FNG / Fresh Meat
Jun 6, 2012
1,467
29
0
As of now:

RO2: 1280 players
Realism: 461 players
Custom: 152 players
Classic: 82 players
Action: 27 players
Killing Floor: 5483 players

It seems it was Custom Mode that got a reasonable bump. :cool:
Which again stands to prove my point yet again.
 

PeteAtomic

FNG / Fresh Meat
Jan 28, 2012
570
18
0
Minnesota
As of now:

RO2: 1280 players
Realism: 461 players
Custom: 152 players
Classic: 82 players
Action: 27 players
Killing Floor: 5483 players

It seems it was Custom Mode that got a reasonable bump. :cool:
Which again stands to prove my point yet again.

So, .06% of players in this sample were playing classic. I hope all of that paid developer time was worth it, somehow.
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ
So, .06% of players in this sample were playing classic. I hope all of that paid developer time was worth it, somehow.

Its actually 6%

.06% is a much much smaller number.

And of course, new players don't know any better, they see the name Realism and think OMG Hardcore!

:D
 

Sarkis.

FNG / Fresh Meat
Jun 6, 2012
1,467
29
0
So, .06% of players in this sample were playing classic. I hope all of that paid developer time was worth it, somehow.

From all of those who were playing any of the 4 modes, 11% were playing Classic. It isn't insignificant, but also is not the bringing back of the thousands who left RO2 immediately after launch. So... ''This is what the community wanted'' and ''Classic will save RO2'' obviously were far fetched. To be frank I think it is worth to invest developer time trying to perfect the formula of RO2 so we can find something that is vastly superior to Action, Realism, Classic, and make the game increasingly more popular and fun for us players.

The problem is when you don't find something that people widely accept or want, and you still brand it as an official mode and put it in the game so only a few are satisfied, such as it happened with Action and Classic.

Now, if we were to search and try and find something that people actually like, something more solid, with a better approach to most gameplay features and etc, find consensus, something that makes sense, works, instead of ''mode that brings back bad stuff from the past'' and ''mode that brings back stuff from games we don't like'', we could eventually hit the nail on the head.

Remember the hype behind RO2 before its open beta launched. Remember the videos and all they promised and how we couldn't wait to play it even if in Alpha stage. I can still hear Ramm Jagger going: ''The most realistic, the most authentic, the attention to detail''.. I'd say we should go back for those days for inspiration and deliver a gamemode that is focused on proving just that. But even then, it would still be a shot in the dark at this point, such as Rising Storm still is. But we can either do that, try, fail some days, so we can win in others, or... we can sit here and proclaim: ''Extra Extra! Low players numbers!''

We were doomed from the start with Classic, let alone Action. Both failed and we took to ourselves: ''Fuss It, the game is perfect as is, let's never improve ever again!'' ''Realism will be forever our flagship because now its too late to change''

It never is too late. :mad:

Its actually 6%

.06% is a much much smaller number.

And of course, new players don't know any better, they see the name Realism and think OMG Hardcore!

:D

By the way, there aren't so many new players playing the game today. It would seem a great deal are playing Single Player. And your comment just happens to reveal the nature of the playerbase, they want the most hardcore setting they can find, THE sole reason anyone goes to play RO2 instead of being at their respective MW3 and BF3.

Again... giving this community a proper ''hardcore'' approach to Red Orchestra 2 might be the only real way of boosting player numbers, and we have more than enough tools simply with what Realism and Classic modes provide. We could start by amending the two, and obviously finding a good name for it.

We need proper bullet cracks, proper tracers, proper sounds, tank cannon artillery sounds etc. Make the game sound as serious as it looks.
 

PeteAtomic

FNG / Fresh Meat
Jan 28, 2012
570
18
0
Minnesota
"By the way, there aren't so many new players playing the game today. It would seem a great deal are playing Single Player."

Perhaps people are playing single player before they play multi, to get acclimated to the game (?) maybe. Not a bad thing if this is the case.
 

Sarkis.

FNG / Fresh Meat
Jun 6, 2012
1,467
29
0
"By the way, there aren't so many new players playing the game today. It would seem a great deal are playing Single Player."

Perhaps people are playing single player before they play multi, to get acclimated to the game (?) maybe. Not a bad thing if this is the case.

That's how a great deal of us did when we first played RO2, SP first, MP later. No use getting to be the guy who will be able to use a tank if you have no idea how to use it...
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ
...By the way, there aren't so many new players playing the game today. It would seem a great deal are playing Single Player. And your comment just happens to reveal the nature of the playerbase, they want the most hardcore setting they can find, THE sole reason anyone goes to play RO2 instead of being at their respective MW3 and BF3.

Again... giving this community a proper ''hardcore'' approach to Red Orchestra 2 might be the only real way of boosting player numbers, and we have more than enough tools simply with what Realism and Classic modes provide. We could start by amending the two, and obviously finding a good name for it.

Calling Realism 'Hardcore' is not what a lot of people would say, even if they prefer Realism mode.

Don't get me wrong, except for a few annoying things, Realism is still very good and many servers run a blend of both Realism and Classic.

I think that a majority of those who play Realism do it for the perks and leveling. Yes, I'm sure there are those who actually like Realism minus the 'fluff'

:D
 
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Sarkis.

FNG / Fresh Meat
Jun 6, 2012
1,467
29
0
Calling Realism 'Hardcore' is not what a lot of people would say, even if they prefer Realism mode.

Well, the name realism suggests that it is the most hardcore mode, and if not that mode, which other mode stands to be the most hardcore one?

The point I'm making is, players arrive in RO2 and want the ''most realistic, hardcore, closer to being a simulator mode'', and not the ''mainstream dumbed down mode'', nor the ''not as realistic as the other main mode''. Obviously the name Realism lends itself a little bit of help, and is in the end of the day a little bit misleading since Realism mode's commitment to being realistic is rather low.

Players want more realism, we don't give it to them, so they leave, and we stay here wondering.. ''Do they like Realism Mode because of the unlocks, or because of the leveling bonus? I don't quite know''

When the obvious reason is because they want more realism, and Realism mode is the one that provides the most, even if not very much at all.

I'm already like a ghost in these forums asking for more realism. For bullets to leave weapons from their barrels instead of our eyes and such... and weapons to have that extra level of quality and attention to detail that is pretty much a pain in the arse for developers to deliver, but that in the end of the day pays off.

Check Rise of Flight for instance, and the guys at 777 studios. All their extra work and attention to their community's wishes have greatly payed off, and now there are a very successful company and product, and have been called to partner with 1C to deliver IL-2 Sturmovik: Battle of Stalingrad.

We all know that word of mouth is this game's main asset of popularity. Well, if we know that, we should strive to make our community satisfied like 777 did, instead of delivering stuff that no one wants or will get pissed about in huge controversies such as the Multiplayer Campaing and Action Mode and the damned Progression System.

When people, hundreds of them, ask for the SVT-40 to have the correct emblematic white charging handle of the ww2 era, or that the highly controversial AVT-40 not have a verdammt sniper scope, you TWI, shoudn't go: ''HAHA! We will not do that because only YOU want it, and is good enough for me hahaha, and I love money!'' because that hurts your precious word of mouth.

I had it with ''Let's not make RO into a wise arse hardcore military simulator''. Screw that attitude! Even game such as BF3 and Medal of Honor: Warfighter are beginning to beat RO2 in small isolated areas of the realism department! There is a ton of stuff to be learned from ARMAII and the upcoming III, but we turn our faces to the world and go lalalalala. Only to later wonder ''Gee, I guess RO2 didn't turn to be as good as we wished, or even as we thought it would be, progression system?.. Yuck! Why the Devil you would put that''

And as usual... in a act of false pride. TWI beats their chests and champion their own mistakes.

We kept telling: ''Zoom Zoom! Zoom is good! Other games are using it!''

TWI went: ''NO We don't like it..''

Anti Lag, let's use it, client side hit detection rules! Other games are using!

TWI went: ''Nah... We don't think it's necessary...''

''More realism! The game is not hardcore enough! Make realism mode more realistic!''

Yeah... We're gonna go ahead and unleash 2 new modes.. one less realistic, and the other one even less realistic.

Mistakes Mistakes Mistakes.. one after the other. And yet we wonder why half the suggestions for the game are actually people wishing for stuff that makes little sense or doesn't work right, to be fixed.

Damn Rising Storm better be damn good, specially because we are paying for it.

/Blitz Rant :eek:
 

Cpt-Praxius

FNG / Fresh Meat
Dec 12, 2005
3,300
1,667
0
Canadian in Australia
"By the way, there aren't so many new players playing the game today. It would seem a great deal are playing Single Player."

Perhaps people are playing single player before they play multi, to get acclimated to the game (?) maybe. Not a bad thing if this is the case.

Let's just hope they can actually play SP and are not spending most of the time tweaking their settings to try and fix their jittery movement.... then get frustrated that they can't play properly and then uninstall the game & never bother to buy it.

First impressions and all.

Time and time again I keep seeing more new players get PO'd over the "Laggy" single player, post it in the Steam Discussion forums and then leave..... what other choice do they have? There's no fix for it, so their frustration is justified.

Yeah, Multiplayer is where the game is mostly focused, but that's not all that there is to the game. SP Campaign is affected, Offline Matches are affected and so too are the Workshop map loadings..... three big parts of RO2 that are crippled for many players.

I played the SP and Offline Matches about as much as I did online matches, if not more.... I haven't even been able to try out the workshop section with custom maps..... 3/4's of the game is borked for me and others. Until that's fixed, I have no interest in playing.

An hour ago:
http://steamcommunity.com/app/35450/discussions/0/828925216453576782/

And the last time I went in there (a few weeks ago now) there were three threads active on the first page talking about this... it seems people are just giving up.
 
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Cramtheman

FNG / Fresh Meat
Dec 13, 2012
1
0
0
Cleethorpes UK
Just bought it tonight..

Just bought it tonight..

I tried the demo of the game tonight and was really impressed with it after my very first online game,got 22 kills, so laid out the money for it straight away.Ive since spent just over 4 hours on the game and I'm loving it.Ive never played an online game like this were getting a kill is so satisfying.Im running it on my i5 3570k..2+ GTX 670s and it looks and runs beautifully.Really like all the maps I've played on so far aswell...Yep..it's really got under my skin and I know already I'm in it for the long run.Just to say anyone thinking of purchasing this game..do..it's brilliant and if anyone wants to add me on Steam for some multiplayer fun..please hit me up...my Steam I'd is. Cramtheman...see you on the battlefield.
 

danh

FNG / Fresh Meat
Jun 19, 2012
1,390
1
0
Looks like the 40-1 UK Classic server is full right now! That isn't normal! Those new kids on the block must be filling it up.
 

PeteAtomic

FNG / Fresh Meat
Jan 28, 2012
570
18
0
Minnesota
That's how a great deal of us did when we first played RO2, SP first, MP later. No use getting to be the guy who will be able to use a tank if you have no idea how to use it...

oh, I've hardly played single player. I did the boot camp, that's it.

Working in a hospital, you have to "see one, then do one" :)

so, at least I can't be accused of bot-farming...

:D
 

CocaineInMyBrain

FNG / Fresh Meat
Sep 8, 2011
1,131
40
0
Full Classic servers at 9pm? God bless free weekends.

Just played a round on 40-1 Classic, and the newcomers definitely have much to learn, racked up 30 kills on a mounted MG in one life (the mg in the trench behind Church on Spart).

If even a quarter of these people stay and learn then all is well.:D
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ
Full Classic servers at 9pm? God bless free weekends.

Just played a round on 40-1 Classic, and the newcomers definitely have much to learn, racked up 30 kills on a mounted MG in one life (the mg in the trench behind Church on Spart).

If even a quarter of these people stay and learn then all is well.:D

Was fun, wasn't it? :D
 

Sulman

FNG / Fresh Meat
Nov 25, 2012
334
1
0
Pittsburgh, PA
Full Classic servers at 9pm? God bless free weekends.

Just played a round on 40-1 Classic, and the newcomers definitely have much to learn, racked up 30 kills on a mounted MG in one life (the mg in the trench behind Church on Spart).

If even a quarter of these people stay and learn then all is well.:D

I was in that game. I had friendlies continually legging it into my line of fire. It was great fun though. It bears repeating that it's a much better mode for me - the maps are like night and day with it.