increase the respawn timer (have to wait a minute to respawn after death) and make it so there is actually a penalty for dying. people will slow down and play alot more tactically. it will definately slow down player movement...as it is now, people just run from one building to the next with no regard for safety because dying in this game just doesnt suck. is it just me, or does it seem to have a very, very fast pace with no fear of death because you will just respawn in 10 seconds. this would definately make things more interesting on the 64 player servers imo.
dont get me wrong, love the game....but there is something that just doesnt feel right. the action feels so rushed to me.
dont get me wrong, love the game....but there is something that just doesnt feel right. the action feels so rushed to me.
Last edited: