Sorry, I meant to post this in my other thread.
Anyways, I am having issues with adjusting the world lighting of the Burning Paris map. It appears that the skybox has glowmapping and does not use a dominant directional light for the world lighting volume. I have looked and looked, but can't seem to figure out how to adjust it. I don't really want to change the skybox material, I like the way it looks, I only want to lower the lighting value so that it is not so unrealistically bright on the map.
What exactly am I missing here? Is there a way for me to adjust these properties, or do I have to import my own custom night skybox?