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Level Design single use KFusetrigger

Desromar

Member
Aug 6, 2013
9
0
So i made a door that only can be opened once while you are playing the map.
I did this by putting the ReFireDelay value to a high amount so that the trigger stops working afthere being used.

Does anyone know if this will cause any kind of bug/error? Since i don't want that to happen.

Also if it does causes a bug/error, is there any othere way to make a single use door?

Edit: as it turns out I made a mistake where there were 2 KFusetriggers on the same spot (misclick or something). So it seems that changing the ReFireDelay doesn't work for the door i want to make.

Does anyone know how to make a door that can only be triggerd once?
 
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