Simple way to balance Blowerthrower

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

nejcooo

FNG / Fresh Meat
May 23, 2012
3,032
0
0
26
I think this thing should have extra tank. It has slighty low ammo if you ask me, so here's what I would do to balance it:
- increse weight from 6 to 8 blocks
- add one more tank for medic perk

If that's overpowered after my balancing idea, increse price from 300 (for level 6 medic ) to 400, 500 or 600 pounds.
 

Azukki

Grizzled Veteran
Jul 7, 2009
1,511
130
63
Medic doesn't have a perk for bonus ammo reserve, just 'mag' capacity, so adding a new sort of perk bonus to medic for just one new weapon is a poor choice, I think.
 
Last edited:

avgnfan26

FNG / Fresh Meat
Oct 25, 2013
143
0
0
Georgia
I think it's fine already, gets rid of a lot of clots/crawers fast and helps, you can carry 2 other medic guns with it, and really helps if a blot is near a Fleshpound. It's not made to be used non stop, that's why the low ammo
 

Infinitewin

FNG / Fresh Meat
Aug 7, 2013
49
0
0
It isn't supposed to be a Crowd Killer for lesser zeds. It is made for making them attack bloats and to execute all medium zeds up to Scrakes since the Alt-Fire can deal 700 damage with headshots on Scrakes.