Hello everyone I just found that mistake and I will try to explain it simple
The reload "bug" is only present in ROHS not in Red orchestra (1)
So I take pistol-reload it and fire all the rounds.
I count them while I fire)
Then I do a dry reload.
I fire a few rounds
Then I reload again
And I fire all the rounds (while counting)
Guess what?
Number of rounds is same as a dry reload
This was not present in Red orchestra and this should be fixed with every gun that uses a magazine! SMGs, Pistols, Machine guns, Assault rifles, Semi auto rifles all weapons that use magazines!
This may not be fatal when using a MG but will be fatal if you use Semi auto rifle, SMG , or pistol because the one extra round can make the difference -you die or the enemy dies....
SO PLEASE tripwire FIX this silly problem.
And for those who ask where does the extra round come from the answer is the chamber-When you have empty pistol and reload it will full capacity of its own magazine (e.g. 8 rounds) you have 8 rounds. If you fire only few (not all of them) one round ALWAYS stays in chamber.
Then you put the next mag which is also full, and what you get? 8 rounds in mag+1 round in chamber and that makes 9 rounds!
Why is this feature present in Red Orchestra and not present in HEroes of stalingrad?
This is not realistic at all.
So i hope it is fixed as soon as possible.
BTW am I the only one who counts his rounds
The reload "bug" is only present in ROHS not in Red orchestra (1)
So I take pistol-reload it and fire all the rounds.
I count them while I fire)
Then I do a dry reload.
I fire a few rounds
Then I reload again
And I fire all the rounds (while counting)
Guess what?
Number of rounds is same as a dry reload
This was not present in Red orchestra and this should be fixed with every gun that uses a magazine! SMGs, Pistols, Machine guns, Assault rifles, Semi auto rifles all weapons that use magazines!
This may not be fatal when using a MG but will be fatal if you use Semi auto rifle, SMG , or pistol because the one extra round can make the difference -you die or the enemy dies....
SO PLEASE tripwire FIX this silly problem.
And for those who ask where does the extra round come from the answer is the chamber-When you have empty pistol and reload it will full capacity of its own magazine (e.g. 8 rounds) you have 8 rounds. If you fire only few (not all of them) one round ALWAYS stays in chamber.
Then you put the next mag which is also full, and what you get? 8 rounds in mag+1 round in chamber and that makes 9 rounds!
Why is this feature present in Red Orchestra and not present in HEroes of stalingrad?
This is not realistic at all.
So i hope it is fixed as soon as possible.
BTW am I the only one who counts his rounds