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[Game] Silent Hunter Online... WTF?


FNG / Fresh Meat
Mar 14, 2012
No gameplay/infos as of yet, but doesn't sound promising. Then again I don't care because I never played any SH game for more than 15minutes. But I can definitely see UbiSoft now taking a new direction in PC terms with f2p games, like this or settlers online or Ghost Recon online


FNG / Fresh Meat
Nov 22, 2005
Ghost Recon Online makes the hair on the back of my neck stand up. The trailer I saw would have made a pretty good April fools joke but as an actual game? Puh.

Settlers Online is really popular in my circle of acquaintances. I haven't played it but the graphics are just adorable, lol.


FNG / Fresh Meat
Dec 3, 2007
From interview:

Q: How does a typical SHO mission looks like?
A: There will be a strategic component in which I plan the actual war situation (can I do it alone or does I need more subs (wolfpacks) and the realtime action component on a submarine to execute the plans. And a third component the flotilla management as BdU (not much details about this at the moment)

Q: How does the pay-model looks like?
A: Most gamers who play browser games don't pay for anything and that is also our goal but we will have also a pay-model. Paying gamer can not get something that non-paying gamers can not reach, they are only getting certain things faster.

Q: What's the technical base of SHO?
A: We use Flash11 for the frontend interface. Flash11 because of the 3D component.

Q: Which features are important for you?
A: Wolfpacks, a feature that do not exist so far in this series. The community has repeatedly demand for this and now as part of an MMO we can implement it at last.
The game shall run for many years, and one should always be able to evolve.

Q: Is SHO targeted to Casual Players?
A: Our target audience are fans of the war simulations, in particular subsims. We would be happy if even normal casual players will paly this game, but that is not our main target group. We rely on older gamers.

Q: Is SHO a risky project?
A: We have chosen this project because it is an gaming area that is presently not operated by anyone. We know there is a huge community for this kind of game.

Q: How far is the development?
A: We have said today, just apply for the beta. We assume that we release this summer.

Our target audience are fans of the war simulations...

That only proves that they nothing about the subsim community (or don't want to know).


FNG / Fresh Meat
Nov 21, 2010
The Netherlands
Ah damnit, well we knew SH series ended after SH5, which is a bloody goreous game, and I modded it so much, but it just doesn't cut it. Packed my stuff and moved back to my old love SH3 with GWX :)

Whatever Ubi does, I hope they fail. Because they failed me.


FNG / Fresh Meat
Aug 31, 2011
I recently, reinstalled SHIII and found out you can't play it in widescreen(1920x1080) and otherwise it looks like cancer. :(