Very cool to hear! Will look for the next version of Kriegstadt, and will keep an eye peeled for your great mapping in DH. Good luck!
...there's no mileage in it anymore and pretty much a dodo as far as level designing is concerned...
Lruce
Unreal tech is very versatile but the new Unreal Tournament 3 engine is where you need to be heading and I wouldn't dedicate any time to map making using the old editor - there's no mileage in it anymore and pretty much a dodo as far as level designing is concerned.
I have a hard drive littered with levels that are at beta quality but never got around to releasing.
Pick up a copy of UT3 and start getting right into the editor and learning about the new shader mechanics - normal mapping etc for those detailed textures.
Also start looking into Kismet in the new Unreal editor because it is extremely powerful at so many things, particularly scripting etc.
I would strongly recommend learning fully a 3D package such as Max or Maya to make your own custom material if you are serious about making some cool stuff.
Lruce
Yeah that would be nice with the SS HQ, Opera house, AT trench postions,ect.-Perhaps an improved Konigsplatz