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Level Design Shopvolumes, ZombieVolumes and Playerstarts for specific wave num

Hello guys. A few days ago I noticed that the property to define the wave num for these volumes doesn't work properly. Is there any way to make it by using scriptedtrigger or something?. I wish to make a map where you have to hold your position in diferent places in each wave. I also need playerstart to be activated near the shopvolume currently opened

So I need:

Zombievolumes, ShopVolumes and PlayerStarts to be enabled ONLY for specific waves.

Thank you before hand.

Fere.
 
This is one alternative:

towspwns.jpg
 
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